this post was submitted on 26 Mar 2026
15 points (100.0% liked)
Patient Gamers
18748 readers
60 users here now
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
INMOST
I have been hit by open world fatigue in my Rise of the Ronin playthrough and so I needed an intermission. INMOST is on 70% sale and has been on my radar for a bit after being recommended to play it some time ago, so I finally got around to it. It's only a 5-6h game so it was perfect to sneak in, played through it in two sittings over two days.
I really loved this game. Puzzle platformers are not my genre of choice but this one felt perfectly fine for me. Not really any precision platforming to speak of and the puzzles were all intuitive enough that it never felt frustrating. Overall the gameplay felt smooth and tight and the generous save states on death further minimized frustration.
This game is not really about the gameplay though as much as it is a work of art. The pixel graphics are stunning, the art direction is perfect and the music is absolutely breathtaking. On top of that the writing is also quite good. The ending is a little on-the-nose for me for what is otherwise a nicely allegorical game, but even so it doesn't bring my ratings down. There are even some quite funny moments here and there, despite the otherwise heavy themes.
Recommended for anyone that likes artsy indie games, especially if you enjoy darker themes and depressing vibes.
Out Fishing Demo
Wishlisted this when I saw the announcement trailer so I had to check out the demo when it dropped last week. It was... okay. It was much worse than it looked from the trailer and worse than I had hoped in general. It's a shame because the concept is great and has tons of potential. Fishing and horror is a great combination that fits together perfectly. Unfortunately the fishing mechanics are too simple to be really engaging and the horror is pretty bland. It also goes too hard and fast into shock value and jump scares and whatnot instead of doing what a horror fishing game in an isolated setting should do: slowly build suspense and unsettling atmosphere and work with creepy environmental storytelling.
I'll still keep it wishlist to keep track of it as I like fishing games but I am much less hopeful now than when I first saw the trailer.
Still looking for that perfect fishing game. My favourite so, far has been the fishing mini game in Okami.
Final Fantasy XV is the greatest fishing minigame for me personally. Haven't played Okami though.