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Sure Todd, lol

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[-] dan1101@lemm.ee 18 points 1 year ago* (last edited 1 year ago)

I'm an Elite Dangerous veteran and have no problem with that. I think it's more realistic.

I'm about 18 hours in and the illusion of variety hasn't worn off yet. Plenty of things to find, with some travel time though. Unlock/upgrade your backpack boosters and it's almost like Tribes though, as you go flying across the landscape in short bursts to keep moving forward in the air.

[-] ipha@lemm.ee 6 points 1 year ago
[-] thanks_shakey_snake@lemmy.ca 3 points 1 year ago

"It's almost like Tribes" are the four magic words to get me interested in any game.

[-] Rodeo@lemmy.ca 3 points 1 year ago

New match starts and half the team instantly spams

"I've got the flag!"
"I've got the flag!"
"I've got the flag!"
"I've got the flag!"

[-] ipha@lemm.ee 2 points 1 year ago

"I am the greatest!"

"No."

"I am the greatest!"

[-] hypelightfly@kbin.social 3 points 1 year ago

Oddly enough, it's misleading. Planets are covered with procedural generated POIs what he meant is that the environment of most planets is barren. I wish there were actually unexplored planets that weren't covered in POIs too.

[-] lorty@lemmygrad.ml 3 points 1 year ago

Starfield at least lets me have some fun on foot. Elite built their ground component in a very punishing way that made it very annoying to deal with.

[-] WhatWouldKarlDo@lemmygrad.ml 3 points 1 year ago

Yeah, I'm right here with you. I've explored hundreds of systems in Elite. I get excited when I find an interesting planet. It would be really weird and immersion breaking for me if every planet was interesting.

this post was submitted on 07 Sep 2023
575 points (93.5% liked)

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