you have something to access some cloud-api-stuff? yeah, probably all calls fail
some game that uses hardware-specific things? might break too
your average clock app or document viewer? that got a decent chance it'll still run.
It's a question of how fast your OS changes and how mature APIs have gotten. Android is a lot more stable now, than it was 12 years ago.
And if you look at truly mature OSes, like Linux or Windows, you probably can still run most apps that are multiple decades old. (For Win that means pretty much anything that was written for Win32(s) and newer - so even stuff that was around on Win 3.11)
depends on the app
you have something to access some cloud-api-stuff? yeah, probably all calls fail
some game that uses hardware-specific things? might break too
your average clock app or document viewer? that got a decent chance it'll still run.
It's a question of how fast your OS changes and how mature APIs have gotten. Android is a lot more stable now, than it was 12 years ago.
And if you look at truly mature OSes, like Linux or Windows, you probably can still run most apps that are multiple decades old. (For Win that means pretty much anything that was written for Win32(s) and newer - so even stuff that was around on Win 3.11)