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submitted 1 year ago* (last edited 1 year ago) by mac@programming.dev to c/gamedev@programming.dev
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[-] ExtraMedicated@lemmy.world 6 points 1 year ago

This makes me feel a little better, but I'm still interested in switching to Stride. But my Unity project kinda relies on Final IK, and I haven't found an alternative yet.

Not quite sure what I'll do. I'll keep playing with Stride or maybe other things for the time being I guess.

[-] Aabbcc@lemm.ee 2 points 1 year ago

This makes me feel a little better

Lol. Lmao even.

[-] ExtraMedicated@lemmy.world 6 points 1 year ago

Emphasis on "little".

[-] ICastFist@programming.dev 1 points 1 year ago

Ouch. Don't suppose there's an option to export the baked animations to some external file that Blender or some other program could read?

[-] ExtraMedicated@lemmy.world 2 points 1 year ago

I could do animations, but I really wanted it to be more dynamic and have the characters able to look at points of interest, and bend over to reach for nearby objects in any direction.

this post was submitted on 22 Sep 2023
35 points (94.9% liked)

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