I’ve been playing Starfield since launch, and in the beginning I LOVED the game. It seemed like there was so much to explore and do, I felt absolutely overwhelmed.
The game I had been waiting for was here and it was SICK.
Until now.
After beating the game, doing NG+s and doing general role-play; this game is just empty.
Every planet: 98% the same
Every random location: 100% the same
Loot in containers: Always garbage
Unique weapons: N O N E
Crafting systems: basic yet, EXTREMELY CONVOLUTED
Weapon Upgrade: ????? HAHAHAHAHA
Flying: Okay, this is the best part of the game
Fast Traveling: L O A D I N G S C R E E N S
Vendors: Less credits than one gun sells for
It just feels like all this game exists of is 12 different guns, 12 different random locations, 12 different geological features, 12 different biomes, 12 different forms of weather and a SMALL handful of unique and hand build locations that, to top it off: EXISTS AMONGST HUNDREDS OF PLANETS.
I want to play the game. My mouse is hovering over it right now. But I can’t bring myself to click it.
SINCE PEOPLE ARE ASKING: TIME PLAYED: 17d 22h 53m
I'm someone who started playing 76 from the beta. I disagree with you. I think 76 is now an endless pinata. All they mostly add are stuff to unlock and events every once in a while then they repeat them a million times a year. I wanted more missions and I really wish they would bring back survival mode but make it better balance the pvp make base building work so you actually need to defend your base it would even be cool if you could steal from other players once you cracked open their base it something. I really don't care very much for the endless seasons they decided to go with.
Not looking to pick a fight, but it doesn't sound like your the target audience any more. PvP has been pretty much removed from the game because of the low engagement. Some of the in-world mechanics exist, but the majority of players don't partake. What people really wanted when it came out was fallout 4 with buddies, which it pretty much is now. PvP is never gonna be good in the creation engine, too buggy and full of exploints, it's meant for open world story building and it should stick with that.
Imo the reason pvp got so little attention is because of how poorly it was implemented. They could do it right and I bet it would be a lot more popular. But you're probably right about me not being their target audience anymore.