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this post was submitted on 26 Jan 2024
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I was also disappointed by red dead redemption 2.
The universe is great but why would I feel bad about bandits not being able to be bandits anymore!? Still there is a lot of potential in that wild west universe.
GTA5. I loved the 4th one but not really liked the 5th one. I guess I can’t understand why you have to be a bad guy in these games and I’m getting too old for that.
Assassin’s Creed after the second one. The plot lost me and I don’t think there is a plot anymore.
MGSV. I loved the first 4 MGS and hated that one as it had no good story..
You can't understand why you need to be a bad guy in a game called Grand Theft Auto, where the main focus of the series is stealing cars and building a criminal empire?
I also said that I might be getting too old and be looking for too much sense in games😅
For instance I now feel bad if I try to kill an innocent pedestrian in cyberpunk 2077 when I didn’t mind killing them for fun when GTAIV was new.
To be fair, in many of the GTA games, you're not a bad guy. Sure, you break the law; but in almost every instance, the law is super corrupt anyway and you almost always end up working for said corrupt cops at some point because they have you by the balls.
Vice City is the only one I can't really find any justification for the protagonists actions other than greed; and that one's story is basically Scarface where you're playing as Tony Montana.
I've played Vice City, 4 and 5 and every one of them started out with the main character(s) being a bad guy who is just a little less evil than the people around them, but still willing to kill to get what they want.
4: Niko grew up as a child soldier and has basically been under the thumb of mob bosses his whole life. It's also the ONLY game where you actually have choices in many cases to not kill someone as part of his revenge story (he wants to find and kill the man who sold out his unit in some war and got all his friends killed).
5: Franklin used to be a car thief, and has since gone straight as a repo man. His dumbass friends, along with Micheal and Trevor, get him caught up in all sorts of bullshit he doesn't necessarily want to do, but doesn't really have much choice. Micheal is also an ex-criminal trying to go straight, but having a much harder time at it than Franklin. His hot headedness is what got them into major trouble prior to Trevor's arrival. Trevor is not only a bad guy and a psychopath, he could be considered the main villain of the game. Most of the plot revolves around Micheal trying to hide the truth from Trevor, because he knows Trevor is a fucking maniac and will possibly kill him and his entire family because he sold him out to the cops when they were bank robbers and Micheal wanted out of that life.
San Andreas: CJ is an ex-gang member who comes home to attend the funeral of his mother who was recently murdered. Things start out with him simply wanting to bring the killer to justice, and gets swept up in more gang violence, police corruption and even government conspiracies.
They're as much bad guys as John Wick or John McClane or Arnold Schwartznegger in pretty much any of his 80's and 90's action films.
Being an ex criminal who is trying to reform after armed robberies, but still committing new crimes, is still being a bad guy. Choosing not to kill people doesn't make someone not a bad guy when they still continue to commit crimes as part of the game.
Painting the targets of their crimes as worse doesn't make them not bad people.
I totally agree with MGS5. I just could not get in to the game, I barely felt like I was playing an MGS game. It felt like Ghost Recon or some Ubisoft collectathon game, with just such a lackluster story.
Now, in my head, I’m trying not to think about that game at all when I’m thinking about the MGS saga but it kind of ruined it.