this post was submitted on 19 Feb 2024
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To nobody's surprise, Sega has enshittified its beloved Crazy Taxi IP.

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[–] ReallyActuallyFrankenstein@lemmynsfw.com 64 points 1 year ago (3 children)

How is nobody talking about this, from the article?

It was also referenced that this will be the case for Jet Set Radio, which will also receive a remake of its own before securing a live service reboot. In an exclusive reveal, Midori claimed that the reboot will feature ‘shooting elements’ and will be like Fortnite in its design. It’ll reportedly feature an open-world ‘concept’ with a solid focus on exploration as an all-new story unravels.

So Jet Set Radio is going to get the same treatment? Wow. It's hard to imagine my excitement for either game being killed so efficiently and instantly. Those MBAs sure got it all figured out.

[–] AceFuzzLord@lemm.ee 16 points 1 year ago

Assuming this stuff is true, I will 100% pass on both games. 100% disappointed.

[–] GunValkyrie@lemmy.world 14 points 1 year ago

Have you played Bomb Rush Cyberpunk? I thought it was a great take on the JSR formula.

[–] radix@lemmy.world 60 points 1 year ago (1 children)

And then when these games continue to flop critically, and never reach the player count they forecast, it's the developers' fault and layoffs abound.

[–] sudotstar@kbin.social 20 points 1 year ago (1 children)

My hope, though I'm keeping my expectations low, is that since these supposed live-service games will be supposedly releasing alongside remakes of the original games the IP is based on, that if the remakes sell significantly better than the live service games it might hopefully inform better decision-making around them.

While they haven't been controversy-free in terms of their monetization practices, Sega has released a slew of back-to-back AAA games: Persona 3 Reload, Like a Dragon: Infinite Wealth, and Sonic Frontiers, that have generally been complete, single-purchase packages (with a few questionable omissions from base game moved to DLC that I'd consider "regular bad", but not anywhere near the level of egregious monetization seen in most live-service games).

[–] Zahille7@lemmy.world 2 points 1 year ago

Only the fact that Infinite Wealth's NG+ is locked behind a $15 paywall.

[–] Holzkohlen@feddit.de 44 points 1 year ago* (last edited 1 year ago)

"Ohh boy another live service game" - shareholders apparently

[–] toxicbubble@lemmy.world 36 points 1 year ago* (last edited 1 year ago) (1 children)

twisted metal would make a perfect battle royale game

also carmageddon

[–] WarmSoda@lemm.ee 25 points 1 year ago

See, that's a great idea.
We can't allow those.

This is what happens when you wish for the resurrection of a beloved IP. Another finger on the monkey's paw curls. The idea of a Crazy Taxi live service game is weird enough, but it's just bizarre that they are using Fortnight as a major inspiration for the Jet Set Radio reboot. I guess at the very least we are getting proper remakes of these games alongside the live service reboots. It will be interesting to see how the games do head to head, especially with the difficulties live service games have been having lately.

[–] AnonTwo@kbin.social 23 points 1 year ago (1 children)

I mean, they were obviously going to add more modes if they want the game to be AAA. The Original games were basically a 5 minute arcade loop....

[–] Eyck_of_denesle@lemmy.zip 18 points 1 year ago

5 minute arcade loop that me and my brother replayed for like a 10,000 times.

[–] newthrowaway20@lemmy.world 22 points 1 year ago

And just like that, my interest in either Crazy Taxi or Jet Set Radio evaporates into the ether.

[–] B0NK3RS@lemmy.world 21 points 1 year ago (1 children)
[–] jeze3D@lemmy.zip 6 points 1 year ago (1 children)

I wish, Bonkers. I really do. (╯°□°)╯︵ ┻━┻)

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[–] ivanafterall@kbin.social 20 points 1 year ago (1 children)

Next up: empty Sonic levels until you buy packs of rings.

[–] jeze3D@lemmy.zip 19 points 1 year ago (3 children)

Stick with me here... 100 sonics airdrop on to a giant map....

[–] Potatos_are_not_friends@lemmy.world 6 points 1 year ago* (last edited 1 year ago) (1 children)

We already had Sonic with guns and Sonic kissing a human princess. Nothing will ruin my affection for the blue hedgehog.

[–] imPastaSyndrome@lemm.ee 1 points 1 year ago

What about a sonic game where your have to unlock his spincharge?

Could be like Mario 35, which was pretty fun

[–] Facebones@reddthat.com 1 points 1 year ago

This is why Frontiers map is so empty

SONIC 100

[–] Crystal_Shards64@lemmy.world 20 points 1 year ago* (last edited 1 year ago)

I fear for Jet Set Radio. Edit: nevermind i guess they are trying to ruin that too

At least we got Bomb Rush Cyberfunk

First Shenmue got all messed up and now this. Nothing is sacred lol. I hope they reassess their head in assery

[–] Deestan@lemmy.world 16 points 1 year ago* (last edited 1 year ago)

I'm somewhere between sad for the people whose talents are being directed to this, and feeling so profoundly unexcited about this game that I keep having to re-read the post title to remind myself what it was about.

(This was not a complaint on the post btw - upvoted)

[–] edgemaster72@lemmy.world 16 points 1 year ago

"Should we throw all the shitty trappings of modern gaming into this beloved and dormant IP? Let me see what my magic 8 ball radio says."

Radio: Ya Ya Ya Ya Ya!

[–] magic_lobster_party@kbin.social 16 points 1 year ago (2 children)

100 player survival mode could be fun. It worked for Tetris and Mario, and I can imagine something similar would work for Crazy Taxi.

As long they manage to maintain a steady player base and stay away from predatory monetary practices - which probably is just wishful thinking.

[–] HeyJoe@lemmy.world 10 points 1 year ago (2 children)

My guess is after the first year they lower it to 50 since there won't be that many people playing it. Fall guys did it after 3 years, it was sad to lose the 60 person levels which are now 40 if your lucky.

[–] EnmaAi22@lemmy.world 2 points 1 year ago

I feel like fall guys developers are doing everything in their power to have to further reduce this to 30 lol

[–] Blackmist@feddit.uk 1 points 1 year ago

I feel that was mostly so the Switch could run it without having an electronic stroke.

It ran like shit enough on the PS4...

[–] TwilightVulpine@lemmy.world 4 points 1 year ago

To be fair, to me this does not seem that bad an idea. Live service games share a lot of DNA with arcades. That's easiest to see in mobile, where people play many short matches rather than long campaigns.

...frankly that also includes predatory monetization. People forget that games used to be so hard way back when so that they would gobble up kids' quarters.

For better or worse, live service Crazy Taxi seems to me like a faithful conversion of the original idea to the current day gaming landscape.

[–] eestileib@sh.itjust.works 13 points 1 year ago
[–] dumpsterlid@lemmy.world 9 points 1 year ago* (last edited 1 year ago)

Meh who needs this just go play Motor Town, stick a v12 in a tiny shit stick little car that absolutely can’t handle all the torque and do urgent taxi jobs. Yeah it is a realistic racing game with a good physics engine and well modeled tire drifting mechanics not an arcade game but when you are struggling to keep your taxi pointed straight because you are still burning out at 80mph in 5th gear while your taxi customers scream at you to slow down just try to tell me you are playing “Normal” Taxi.

[–] BarrierWithAshes@kbin.social 9 points 1 year ago (1 children)

Doesn't matter. Mile High Taxi already superseded Crazy Taxi. Just play that.

[–] RinseDrizzle@midwest.social 3 points 1 year ago (1 children)

Flying taxi game? I saw some pretty mixed feedback on that which turned me off from checking it out

[–] BarrierWithAshes@kbin.social 7 points 1 year ago (1 children)

It's average. Which is about the same I feel for the original Crazy Taxi.

[–] RinseDrizzle@midwest.social 5 points 1 year ago

Lol, I mean fair

[–] kratoz29@lemm.ee 8 points 1 year ago

Who asked for this?

[–] FeelThePower@lemmy.dbzer0.com 7 points 1 year ago (1 children)

how do companies NEVER learn? I seriously can't fathom watching industry failures time after time and still thinking "this time will be different".

No because gamers by and large keep defending and buying this shit.

[–] tsonfeir@lemm.ee 5 points 1 year ago

What I really want to do is just drive a taxi without dumb people crashing into me.

[–] BlueGlasses@lemmy.world 5 points 1 year ago (1 children)

Well i mean... at lwast we're getting a remake...

I wonder if everybody just buy the remake and completely ignore the live service bs, do you think Sega would abandon the idea for their next titles?....

Who am i kidding, Sega never learn from their mistakes.

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[–] inclementimmigrant@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

Well I made a flippant comment about how I thought this would be SEGA being shitty and how people were in denial that SEGA, the publisher that just recently locked new game+ behind a not so microtransaction, would be doing this game dirty.

If these leaks are true, makes me sad but vindicated...

ETA: https://www.thegamer.com/sega-new-crazy-taxi-live-service-inspired-by-fortnite/

Maybe a bit of hope since this report states they want to do a remake before moving toward enshitification.

[–] waybackguy@lemmy.world 2 points 1 year ago* (last edited 1 year ago) (1 children)

Maybe let players form taxi teams and get into fights with rival ride hailing companies? Lol Could be entertaining.

100 simultaneous players seems like a lot for a game designed to be played in short bursts?

[–] Zahille7@lemmy.world 2 points 1 year ago

I could see it being a thing with 50 players. Honestly Crazy Taxi Battle Royale sounds kinda hectic, but fun.