137
submitted 8 months ago by sirsquid@lemmy.ml to c/linux_gaming@lemmy.ml
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[-] TechieDamien@lemmy.ml 24 points 8 months ago

I wonder how this interacts with tiling window managers...

[-] Rustmilian@lemmy.world 8 points 8 months ago

Nice, hope this gets brought over to Wayland once Wayland & Godot-Wayland support matures enough.

[-] Vilian@lemmy.ca 9 points 8 months ago

the protocol for windows positioning is not merged, and it look like it's gonna need that

[-] Rustmilian@lemmy.world 2 points 8 months ago* (last edited 8 months ago)

That's not the only thing it's missing, it's also missing the multi-window icon protocol and various other things.

[-] sirsquid@lemmy.ml 9 points 8 months ago

Worked fine on Wayland + KDE Plasma for now, although that of course would be XWayland but at least that does still work fine.

[-] jmbmkn@beehaw.org 3 points 8 months ago

Its hard to imagine resizing that many windows can be smoothly done. Has anyone played this?

[-] The_Sasswagon@beehaw.org 6 points 8 months ago

Played it this morning on MX Linux and it was smooth as butter, I was not though, my reaction times were comically bad. Pretty fun and visually interesting game though!

[-] FlihpFlorp@lemm.ee 3 points 8 months ago

I’m not on Linux myself but this game looks really fun after looking at it glad I saw this :)

[-] dabaldeagul@feddit.nl 2 points 8 months ago

Seems to be available on Windows too - just look up windowkill itch.io :)

[-] FlihpFlorp@lemm.ee 2 points 8 months ago

I got it on steam and it’s been a blast

[-] geoma@lemmy.ml 1 points 8 months ago

Por better, a good reason to go for linux ;-)

this post was submitted on 26 Feb 2024
137 points (96.6% liked)

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