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Collectivize art! (lemmygrad.ml)

Now, some people might object, so I will address objections some may have

  1. "Collectivization destroys individuality!"

This completely misconstrues what collectivization of art is. Collectivization of art does not mean that all art will look the same/have the same message/etc. Collectivization of art does mean that the people as a collective have the right to use, redistribute, and derive art made by the people.

  1. "But isn't this stealing?"

Let me ask you something. If I had a "make a bicycle" button that magically creates a bicycle out of thin air, then would it be "stealing" for you to press the "make a bicycle" button and keep the bicycle for yourself? Stealing something involves an intent to deprive someone of something, and what are you depriving me of? Bicycles? It is utterly absurd to say that I am being deprived of bicycles when I can just press the "make a bicycle" button and have as many bicycles as I wish. But, say that I create a "make a bicycle" button and then Mike decides to tell everyone that only he can press the "make a bicycle" button. This action now deprives the people of bicycles, and is thus much closer to stealing than you pressing the "make a bicycle" button.

  1. "But how will you earn money?"

Do you really think the optimal way to earn money off of the art to produce is to sell it off piecemeal by creating artificial scarcity? A collectivized system of art would require a vastly different system of compensation compared to the current privatized art that exists today. The system of payment for collectivized art requires socialist planning. When an artist publishes a work of art, they will be given a government grant equivalent to the amount of labor that was put in in exchange for the art being able to be used and derived by the public. This is a much more equitable and fair system of production and distribution of art.

  1. "But what if someone takes credit for your art?"

Collectivization of art does not mean removing credit from the original author. Redistributing art in a collectivized system would still require the redistributor to credit the original creator. The person's art will still be protected by a trademark, not a copyright. This means that the art will always be linked to the original creator, and the original creator will still be able to take action against people who fail to credit them/intentionally take unauthorized credit.

  1. "But what about freedom? Should I not have the freedom to choose who can distribute my art?"

This idea, although it may seem like human nature to liberals, has only arisen when publishers, the real thieves of art, have created strict copyright laws to protect themselves, not the creators. Before the age of publishers, these ideas did not exist, as there was no material justification for these ideas to arise. Just as these ideas have arrived with privatized art, they will also leave with privatized art. This argument falls in the same category as the "communism goes against human nature" category, as they both use the justifications the current system creates for itself as "evidence" against alternative, and superior, systems.

If you have any counterpoints, please comment them below! ^^

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[-] cfgaussian@lemmygrad.ml 11 points 1 month ago

Stealing something involves an intent to deprive someone of something, and what are you depriving me of

A liberal would argue that you are being deprived of the profit you could make by selling those products, hence anyone using the "make things appear out of thin air" button is indeed stealing from you. There is an irreconcilable difference here in that liberals do not believe in the labor theory of value and thus they believe that value can be created out of thin air.

[-] OrnluWolfjarl@lemmygrad.ml 6 points 1 month ago

I don't like the grant idea. It can be easily used as a scam. Also who decides what is art and what is worth a grant? You've yet again commodified art.

The ideal way to collectivize art is to remove the incentive for a wage. If people have free time and the means to express themselves then many will be creating art. Then it's up to them or the community to display it.

I feel the Soviet system was the fairest. You make art. You get judged by a local or national commitee of artists, if your art is worth it, you get inducted into the local or national Art Institute. You get paid a wage to be producing art every so often.

[-] thefreepenguinalt@lemmygrad.ml 2 points 1 month ago

"Who decides what is art and deserves a grant?"

Answer: Members of an Artists' Council, who are democratically elected and their positions can be revoked at any time by a majority vote. As for the idea that "this turns art back into a commodity", this is a comparison between apples and oranges. The pricing of a commodity is not agreed upon by a group of democratically-elected people who are coerced by their position being beholden to a vote of the people to have fair pricing. Your argument implies that any production where compensation for labor occurs is commodity production.

[-] OrnluWolfjarl@lemmygrad.ml 1 points 1 month ago* (last edited 1 month ago)

For the first part I agree. I alluded to it in the part about the soviet union.

For the second part, I'm talking about art being commodified in the sense that it is turned into a profession for a living. Yes, this is not a commodity in the Marxist sense, but it matters to a degree for artists. I believe artists SHOULD BE ABLE to make a living from their labour put into art. But there's also the idea that artistic expression should be allowed to occur freely and without timetables or provisions etc. Therefore my argument about free time being the ideal state of things, where everyone can be able to create art equally. Otherwise, other systems tend to create conditions where some select few artists are rewarded, while everyone else is not.

[-] Sodium_nitride@lemmygrad.ml 5 points 1 month ago

In a moneyless society, art couldn't be produced as a commodity at all, while in a society with money, artists will produce and sell art privately. The lack of copyright protection in a monied society will put incredible strain on the finances of independent artists.

The government could certainly give grants to artists (on the basis of some democratic mechanism hopefully), but I am having trouble imagining exactly how this system will mesh with different countries. In countries that retain copyright protection, artists will be placed at a disadvantage.

Perhaps if a major country starts ignoring copyright it could force other countries to also eliminate copyright or have their intellectual industries be decimated. It certainly would cause quite the kerfuffle. But then again, any major country going socialist will also send shockwaves through the global markets.

[-] thefreepenguinalt@lemmygrad.ml 6 points 1 month ago

I do think that copyright could be abolished in one country that's a proletarian dictatorship rather than waiting until world communism to do so.

[-] Sodium_nitride@lemmygrad.ml 6 points 1 month ago

To be honest, I think that "world communism" can only be achieved in the first place by doing things like eliminating copyright in one country first. If some countries advance their mode of production, then it will force other countries to also keep up. That's kind of how capitalism became dominant as well.

[-] GreatSquare@lemmygrad.ml 4 points 1 month ago* (last edited 1 month ago)

Cuba as an example follows international treaties on intellectual property so they still operate in a similar fashion to the rest of the world.

For their music industry: They have a national record label, https://en.wikipedia.org/wiki/EGREM. It has a roster of artists that they manage. It has recording and music publishing facilities. It also manages live venues for performances.

[-] thefreepenguinalt@lemmygrad.ml 4 points 1 month ago

The last part is kinda preaching to the choir, but whatevs

[-] amemorablename@lemmygrad.ml 2 points 1 month ago* (last edited 1 month ago)

I would think art will, to some extent, organically cease to be a commodity along with others things, provided we reach the stage of Fully Automated Gay Space Luxury Communism (TM). But dry humor about naming aside, this seems like something that you can't very well "force" while still transitioning to communism and that will mostly cease to be an issue with little interference once you have transitioned to communism.

I could see being reformist on copyright abuse, like putting most of the copyright power in the hands of small individuals instead of big conglomerates who can sit on stuff for decades. I could see government initiatives to support the arts and this is also going to be a somewhat expected extension of state power and influence, because of how propaganda (the normal kind everybody does, not the inherently ick connotation) is linked to the arts.

That said, I would argue there is a certain amount of cultural bias in this train of thought, that tends to think of art as an entity separate from everything else, that is primarily for entertainment. But art can be heavily tied to culture. For example, the Hawaiian hula is not just them trying to have cool vibes, but actually telling stories and preserving their culture through the dance. That's going to require a certain amount of agreement on what gestures mean, what they represent. It's not going to be just remixing what somebody else made for funsies, but super important to their way of life. So I would say less important than viewing art as something in need of copyright abolishment, is viewing art as something in need of re-linking separations between art and propaganda, art and culture, where necessary, in order to get past the capitalist mode of thinking that sees it purely as an isolated object to be exploited for profit. Sometimes I run into this mentality, and some of you have probably seen this in the extremes too, where people are like, "This video game / movie / etc. is pushing [buzzword for views I don't like]" or some other variation on viewing propaganda as a heavy weight around the neck of art. It's kind of strange because messaging is there, whether you want it to be or not. It's more a question of how obvious it is and to whom, or how consciously done it is on the part of its creator(s).

I guess what I'm trying to get at here is, any conception of collectivizing art needs to acknowledge the utility of art outside of abstract profit making and how that relates to what it means for a society to collectivize the processes of making it and sharing it. Art as profit cannot be properly countered by, for example, saying it's soul because then the realities of its ties to practical cultural maintenance and propaganda gets buried underneath viewing it as nothing more than vibes, feelings, things that can never be measured or quantified. But though art sometimes gets at things that are difficult to communicate through other means, it constructs that messaging through set frameworks. If you know the framework, you can understand the messaging. Sort of like a language, or ancillary to one. Something like that. I'm not married to the exact terminology here. But I think it's important we understand art within the context of a non-dictatorship-of-capital society, if we are to make it something different than what it is under a dictatorship of capital.

[-] ComradeSalad@lemmygrad.ml 0 points 1 month ago* (last edited 1 month ago)

I feel like your argument falls apart entirely as it is focused on digital art, music, and other such assets. But fails to address physical art in any meaningful way.

How will this government grant system work? How can one reasonably ascertain the labour hours put into a piece of art? Is a piece of art even worth the labour hours put into it? Does “bad” art receive the same stipend as “good” art?

Also what do you mean by “the creation of artificial scarcity”? If you create a piece of physical art, it is automatically scarce seeing as how there is only one statue, painting, set piece, etc, in the world, as that piece of art is unique. That will likewise affect the appeal or price of a piece given its scarcity. How do you share this piece of art? Do you create a reproduction? Alright then, but that’s a reproduction, not an original. A piece of physical art is the definition of a naturally scare resource. Artificial scarcity doesn’t work here because there’s only one of the resource.

Also how do you collectivize someone’s painting that they want to sell privately? How do you collectivize a portrait that someone commissioned? Do you just seize every piece of art ever created? That feels incredibly draconian and infeasible.

Lastly, the Mike example is incredibly shallow. Bicycles are in no way equivalent to the concept of art. And boiling the creation of art down to “pressing a button and presto” is extremely demeaning and insulting. Also artists are not depriving anyone by not sharing their art. If you want to create your own, then you are perfectly welcome to spend years if not decades honing skills and developing a style to create unique representation of your soul through.

How are artists preventing others from also becoming artists? No one is depriving you of the ability to make your own art. Just because they spent the time honing their craft doesn’t give you the right to demand “their bicycles”, just because “they can make more”. That’s incredibly stupid.

The creation of art isn’t some AI generated text box. You’ve simplified this down to a degree where it’s not even applicable.

[-] GreatSquare@lemmygrad.ml 2 points 1 month ago* (last edited 1 month ago)

Also how do you collectivize someone’s painting that they want to sell privately? How do you collectivize a portrait that someone commissioned? Do you just seize every piece of art ever created? That feels incredibly draconian and infeasible.

Firstly we have to distinguish between the intellectual property and a physical piece of art. Different laws cover the ownership of physical property vs the laws of intellectual property. Physical property is tangible and can be assigned a monetary equivalent value when trading it.

OP is referring to the intellectual property that an artist creates. Hence the bicycle analogy. Currently the laws on IP were developed in the context of a capitalist system. An artist with no other means of economic survival needed those laws to protect their work.

Under a socialist system, the economic pressures are released. The intellectual property is collectively owned by society. Artists will be able to collaborate and flourish without the additional issues of IP ownership. There can be still disputes over artistic works. BUT these can be governed and regulated by an democratically organized administration as fairly as it can.

[-] ComradeSalad@lemmygrad.ml 2 points 1 month ago

I see the point you’re making. But if I’m honest, OP should have just made this post about IP. By just saying “art” you open up many cans of worms that could have been easily avoided.

[-] GreatSquare@lemmygrad.ml 1 points 1 month ago

IP eventually falls into the public domain under most laws these days. For copyright, it's a certain number of years after the creator's death depending on the country.

[-] thefreepenguinalt@lemmygrad.ml 1 points 1 month ago

I'm not talking about the creation of art as "pressing a button and presto". I'm talking about the idea that when you have the digital art on your computer, you can spread it to multiple computers.

[-] ComradeSalad@lemmygrad.ml 0 points 1 month ago

And how was that art created? Magically?

Also you still avoided the question on physical art.

[-] thefreepenguinalt@lemmygrad.ml 0 points 1 month ago

No. Labor was put into the art, in the same way labor was put into the "create a bicycle" button. The bicycles are not the art themselves, they are meant to be stand-ins for the valueless copies of digital art. (This is not saying that digital art is not valuable, this is merely saying that copying digital art to another device creates no value) Regarding physical art, while it is naturally scarce, the IP of the art is not the same as the physical art piece itself. The advent of digital art is what created the contradiction between artists getting paid and derivative works being made. This post is not about collectivizing the physical pieces of art, it is about collectivizing the intellectual property created by making art.

[-] ComradeSalad@lemmygrad.ml 1 points 1 month ago

Then why not say that your post is about IP? IP includes more then just art and avoids the entire confusing mess of questions that I had in my reply.

Also the bicycle example still doesn't make sense. Who is preventing you from sharing, saving, or distributing copies of digital art? I can "save as" any piece I come across. The problem comes in when people try to claim it as their own or profit off of it without the artist receiving any compensation. Compensation should go beyond just the labour value of a piece of art too. If more people wish to use an IP or piece of art, that should be allowed, but that also demonstrates that the IP holds more value then another that garners less interest. Increased compensation on top of the baseline given simply for the labour value of a piece, and should be a good form of motivation to create more unique, interesting, and impressive pieces of work/IP.

The problem with IP is how it is gatekept and the copyright refused. That should not be the case as IP should be open beyond the protections of a trademark from plagiarism, however the artist should not be left in the dirt in the case that they create a successful piece of art.

[-] thefreepenguinalt@lemmygrad.ml 1 points 1 month ago

"Who is preventing you from distributing digital art?"

With a .png file, nobody. But not all digital art boils down to just saving a .png file. Try redistributing Nintendo video games (also a form of art) and avoiding a lawsuit.

"They should not be left in the dirt if they make a successful piece of art" So... they should be treated differently if many people remix their art? You didn't somehow magically put value into an art piece when someone remixes it. When someone remixes your art, they are the sole people adding value to the already-generated value created when you make art. The number of people being interested/uninterested in your art doesn't randomly change how much work you put into it.

[-] ComradeSalad@lemmygrad.ml 1 points 1 month ago

I agree with your second point, I’m not arguing that artists shouldn’t be allowed to build off of the work of others. I’m saying that in that case the art original artist should receive additional stipends in exchange for the interest their original work generated. That doesn’t mean that that additional compensation is at the expense of the second artist however.

Also I’m confused what you mean by “remix”. Art is already allowed to be used for “remixing” without the second artist needing to pay the original artist. That’s the entire point of “Creative Commons” and other such protections.

If you mean “remix” in the sense of what AI does, then that is vile and I will never agree on that point. That is blatant plagiarism that is scraping the work of others and then mashing it together to create soulless amalgamations.

[-] thefreepenguinalt@lemmygrad.ml 1 points 1 month ago

I mean "remixing" in the sense of creating your own derivative work. Computer-generated images have no labor added, so therefore have no value. The idea that the artist should receive additional stipends for derivative works made relies on the fact that under capitalism, digital artists cannot receive compensation in whole. The original artist did not put any labor into having others make derivative works.

this post was submitted on 24 Nov 2024
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