this post was submitted on 28 Jan 2025
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games

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[–] Beaver@hexbear.net 4 points 4 months ago

The whitehead remaster's inclusion of spin dash and elemental shields gives you enough extra tools to make this a pretty fun zone to navigate.

The 1991 version, though... well, I don't want to break rule #3. I will just suggest that there is an overly high skill floor to navigating Marble Zone quickly.

[–] rtstragedy@hexbear.net 3 points 4 months ago

also the music track is a banger

[–] AssortedBiscuits@hexbear.net 3 points 4 months ago (1 children)
[–] Tomboymoder@hexbear.net 3 points 4 months ago (1 children)
[–] AssortedBiscuits@hexbear.net 4 points 4 months ago

Now that I think about it, a lot of the critique of Sonic 1 being too slow is more about not having the spin dash, which is a fair critique for the game engine but not a fair critique for level design. I honestly don't know how the zones would play out if you can use spin dash.

[–] HexReplyBot@hexbear.net 2 points 4 months ago

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