The "huntsman" bow and arrow for the sniper in TF2.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
I’ve spent a lot of time with Halo 3’s Battle Rifle, it remains a favorite to this day and I was overjoyed when I finally got to combine it with a mouse
Pissing in postal
The Seeker from Singularity is greatly under appreciated like the whole game. It fires a steerable bullet and slows time down while doing so.
BTW, any smart asses that want to go "Well Ackchyually" that the gun shoots the whole bullet with the casing, it's based on gyrojet guns.
I never played a lot of FPS, but I loved the Quake rocket launcher. It was fun to jump around with in multiplayer. But what I enjoyed most of all was the satisfaction of guessing when someone rounded the corner and having a rocket land at the exact same time.
Long barrel ksg. Many good memories trolling on Hijacked.
I always liked double pistols in Serious Sam. They had infinite ammo and felt pretty good to shoot.
The Thumper from Tribes. Most people went with the Spinfusor because of the linear projectile, but once you learn to account for the arcing shots the Thumper was better.
I played CoD4 a lot. As well as Halo 1. In both games I always liked the sniper.
Quake 1 HWGuy gatling. Tap, tap, tap to keep it spinning ... enemy appears at the bottom of the elevator shaft ... BZZZZZT.
Voodoo Doll from the game Blood.
Just look, and poke!
Proxy mines, complex, license to kill mode
Golden Eye is the GOAT
I hacked the Super Shotgun in Quake II to autorepeat quickly and take clips up to 999 large instead of 20 at a time.
Gibs the Makron in about five seconds. (No not that French geezer.)
Edit: oh yeah, I did the same with the rocket launcher too. I'm not sure which of those two is my favourite.
Probably an unpopular opinion, but the Magnum in L4D2. For whatever reason, it's the most satisfying gun I've used in any game - the weight, action, recoil and sound all come together in a perfect package.
Yeah, that gun rocks. The magnum in Black Mesa is also pretty great, and probably based on the same feel.
Your comment just made me realize that I bought Black Mesa awhile back and never got around to playing it. Thanks for resurrecting a forgotten piece of my Steam library, kind stranger!
Make sure to enjoy Blue Shift as well, it is in the workshop!
Have fun, it's fantastic!
Gravity Gun.
The cerebral bore from turok 2.
The Farsight in Perfect Dark. Alas, I'll never be as good with it like I was back in high school.
SR8 in Urban Terror... used to have so much fun sniping people in that game
Original Unreal Tournament shock rifle. Nothing has ever been quite as satisfying as nailing a perfect shock combo.
But close second is the Tribes mortar. Tribes 2 especially. The teamplay potential with the laser designator was an incredible bit of design.