this post was submitted on 10 May 2025
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[–] lvxferre@mander.xyz 18 points 3 weeks ago (1 children)

I wish EU4 had more automation, the amount of micromanagement there was awful. And this sort of game is more interesting when you can focus on the big picture.

Sadly I don't trust ~~Hipsters' Electronic Arts~~ Paradox to do automation right. And by "right" I mean:

  • Transparent. You could reasonably get why the game AI will / won't take a certain decision, without spending hours in the wiki or fucking around the game files.
  • Flexible. The best decision is often circumstantial, and playing styles are a thing.
  • Powerful, but not overpowered. The AI's decisions should be decent, but not the best - a player who takes the time to learn how stuff works should be rewarded. (Or even better, tweak the AI so it does the best.)
[–] Coelacanth@feddit.nu 10 points 3 weeks ago (1 children)

And customizable automation can be a fun optimisation game in itself. I played through Dragon Age: Origins with the Even More Advanced Tactics mod and took great pleasure in setting up the tactics to be completely automated like a self-playing piano.

[–] lvxferre@mander.xyz 6 points 3 weeks ago (1 children)

Automation in general is fun. Cue to ~~Cracktorio~~ Factorio.

And if the balance is just right it allows players to both experience the manual part and ditch it when it gets old.

[–] MDCCCLV@lemmy.ca 2 points 3 weeks ago

Managing the nutrients was very stressful though.

[–] steeznson@lemmy.world 3 points 3 weeks ago (2 children)

I am one of the few people that prefered EU to CK. I prefer trading/economic management system over the royal family micro-management.

Same. When I play CK, I get super frustrated whenever my character dies and I lose land, and then I can't reliably murder my brother or whatever to get it back. I keep playing CK like it's EU, so I mostly just stick to EU.

[–] EncryptKeeper@lemmy.world 3 points 3 weeks ago* (last edited 3 weeks ago)

I’m the same way which is why I actually prefer Victoria. Since the economic gameplay in EU is kinda “Boardgamey”

I'm stoked for for it. My first couple campaigns will automate as much as possible, and I'll then play with certain things put in manual mode to better understand the mechanics.

It looks to have tons of nobs to turn, and those nobs need to be turned early on to get to the end goal, so each campaign truly will be different.

[–] lath@lemmy.world 1 points 3 weeks ago

Idler, Incremental tags?