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Vision Pro (www.apple.com)
submitted 1 year ago* (last edited 1 year ago) by MichelleG@lemmy.world to c/apple_enthusiast@lemmy.world

Excited or curious about the Vision Pro? Let's discuss it here.

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[-] harbo@lemmy.ml 4 points 1 year ago* (last edited 1 year ago)

I haven’t been this excited about something since the original iPhone. I want one so bad. Telling myself I’m going to wait for the 3rd gen tho. Can’t afford one anyway.

[-] xmetal@lemmy.world 3 points 1 year ago

I’m excited, not so much for this product (since it’s clearly for developers, business or the rich only) but what v3 will be like. The focus on AR is smart IMO, and the performance and fidelity I’ve heard from every reviewer is very encouraging. As someone that works on computers all day everyday (and has for 35 years) the possibility of getting rid of monitors and being able to use any space to work is interesting. I’m getting too old to sit at a desk all day. 😄

[-] plazman30@lemmy.world 2 points 1 year ago

I think Apple has created the best VR headset ever. Sadly, I just don't care about the product category.

When they get it down to a pair of glasses, I'll care more.

[-] confucious@lemmy.world 2 points 1 year ago

This has largely been my take also. The technology in it is phenomenal. But the use cases they demonstrate especially from the consumer side make me question if we want wearing goggles to be normalized in society.

Even with Eyesight, I’d feel awkward wearing this around my family.

[-] plazman30@lemmy.world 1 points 1 year ago

My kids have bought 2 different VR headsets for the Sony Playstation. They hardly ever use them. And games was the big use case for this.

Microsoft recently laid off their entire hololens team.

VR is a category that's dying.

This is like Apple's Newton. Phenomenal technology that isn't in the right form-factor for consumer adoption.

[-] zumi 1 points 1 year ago

I was skeptical. But I find it interesting that Apple never even tried to position the headset as a gaming device. They hardly ever even showed it in VR mode. Pretty much all the use cases they showed revolved around productivity and using it as computing device more than entertainment. Whether it works as advertised obviously still stands to be seen but it got me interested enough that I'll try to buy one.

[-] ramblechat@lemmy.world 0 points 1 year ago

I’m surprised at the price point - why not sell it at a loss (Apple can afford it) to drive uptake, which would increase app development, which would drive sales etc?
Then as mass production and supply chain issues become moot post pandemic, they start to make a profit, and sell more. If sales stall because of the current global cost of living crisis, it might not take off. I’m really excited for it, and can afford one but it’s hard to justify at that price. Make it 2k and see how many sell.

[-] Katana314@lemmy.world 1 points 1 year ago

Once you sell low, you can never sell high. Apple doesn’t necessarily feel confident they can drive a lot of purchases after the hardware itself. If enough people try it and feel “Oh wow, this is cool for watching videos!” they’ll never buy more apps/games.

[-] Mpeach45@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

I don’t think Apple has ever sold at a loss unless they were liquidating stock that didn’t move.

For perspective, my first retail Apple purchase was a PowerBook 100.

this post was submitted on 09 Jun 2023
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