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Capcom's president and chief operating officer has said he thinks game prices should go up.

Haruhiro Tsujimoto made the comments at this year's Tokyo Game Show, Nikkei reported. TGS is sponsored by the Computer Entertainment Supplier's Association, a Japanese organisation which aims to support the Japanese industry, which Tsujimoto is currently the chairman of.

"Personally, I feel that game prices are too low," Tsujimoto said, citing increasing development costs and a need to increase wages.

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[-] Reverendender@lemmy.world 63 points 1 year ago

I think my salary should go up

[-] AnUnusualRelic@lemmy.world 23 points 1 year ago

Have you considered being a CEO for a gaming corporation?

[-] Reverendender@lemmy.world 6 points 1 year ago

I’m still working on “Be attractive. Don’t be unattractive.”

[-] applebusch@lemmy.world 2 points 1 year ago

Have you seen many CEOs? Those aren't requirements.

[-] Maajmaaj@lemmy.ca 46 points 1 year ago

Tell that fucknut Tsujimoto to take a fuckin pay cut if he's concerned about increasing wages. I'm not paying $80-$90 for a fucking game. Hell, I'm still not completely cool with paying $70

[-] Nommer@sh.itjust.works 16 points 1 year ago

I'm still not cool with them raising PC games from $50 to $60 almost 20 years ago just because they could and used the console parity excuse due to their licensing fees. I don't think I've bought a AAA game since EA's stunts around 2012/2013.

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[-] 108@kbin.social 39 points 1 year ago* (last edited 1 year ago)

No matter what price they make games, have no illusion that developers will be paid more. This is to pad C level pockets.

[-] Veraxus@kbin.social 36 points 1 year ago

Everyone: "Games are getting WAY too expensive."

Out of touch executive: "Games are too cheap! Why are our sales going down? I promised the shareholders infinite growth!"

[-] hogart@feddit.nu 3 points 1 year ago

Games haven't gotten more expensive since ever. Like I said above, The Original Donkey Kong for the SNES was 66 usd. It releases in 1994.

[-] 520@kbin.social 3 points 1 year ago

That was as expensive as it was back then because the game released on what is effectively a PCB. Which was expensive to make.

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[-] dandi8@kbin.social 2 points 1 year ago

That's a very US-centric view, at best. I paid about 23 dollars for a brand new copy of Half-Life 2 in 2004.

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[-] httpjames@sh.itjust.works 32 points 1 year ago

$80 for AAA games is already super expensive. I buy most of my games on sale now.

[-] Gurei@sh.itjust.works 16 points 1 year ago

I'm already waiting for games to go on sale in order to avoid being an unpaid bug tester, so sure do whatever you want.

[-] Blackmist@feddit.uk 15 points 1 year ago

Not surprising for the man who thinks an iPhone port of an 18 year old GameCube game should cost $60.

[-] 520@kbin.social 3 points 1 year ago

Are you talking about RE4? Because they were actually talking about an Apple port (iPhone, iPad and Mac, with people being able to play on all platforms with one purchase) of the recent remake, which is a 2023 game that only really borrows the story and some layouts from the 2005 game.

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[-] mindbleach@sh.itjust.works 2 points 1 year ago

I mean... if it looks and plays like a touchscreen- and battery-limited version of the $60 PS5 / Xbox Whatever game... fine?

Of course if he also expects one cent of optional or recurring fees on top of that, he can get fucked.

[-] mihnt@kbin.social 13 points 1 year ago

I don't/can't pay full price for games now as it is so good luck with that.

Patient gamer for life I guess.

[-] smokin_shinobi@lemmy.world 12 points 1 year ago

Didn’t these chucklefucks just charge over a 100 bucks for all the content in their TMNT collab? Super fuck that guy.

[-] Oneeightnine@feddit.uk 12 points 1 year ago

"Man who stands to gain from an increase in game prices advocates for increase in game prices".

Seriously though I'm not sure there's much more room to go on the top end when it comes to prices rises. I've got to think at some point you'll just push more people into buying at sale, or waiting for a game to hit their subscription platform of choice.

Maybe it's time we re-evaluate what makes a AAA worth £75 in the first place? And, what role do micro transactions have in this system, because anyone who's ever spent £75 on a new AAA game will know there's plenty of other ways they try to skin the proverbial cat.

[-] sadreality@kbin.social 3 points 1 year ago

If anything market got so big, we should be getting efficiency of scale...

Greed clowns can't help tho

[-] Sauciness6413@lemmy.world 11 points 1 year ago

Personally, I feel that game prices are too high. Patient gaming is where I'm at.

Besides all of that, I don't have the time for all of these games maybe cut down the scope of the game, go back to linear, 10-20 hour games and if its an open world don't make it a huge empty sandbox with most of it being unused or with a boring game loop. If a game publisher decides to jack up prices then I expect top notch quality with no fluff included anywhere and that it works day one the fact that I have to mention that is sad, then and only then to me such a high price would be justified which has not been the case for some games in recent years. Finally, if a full priced game incorporates f2p monetization and battle passes, then to me its price increase is not justified in my book.

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[-] Jaysyn@kbin.social 11 points 1 year ago

If the market could support higher prices, they'd already be charging them.

I honestly don't care what Capcom does. I couldn't tell you the last time I bought a Capcom game.

[-] Itsamelemmy@lemmy.zip 10 points 1 year ago

Some are. BG3 could have been double and still worth it. I'd say most capcom games are overpriced as is.

[-] mindbleach@sh.itjust.works 10 points 1 year ago

Lower your budgets, ship more often, stop treating products like services.

[-] ProfessorProteus@lemmy.world 6 points 1 year ago

As the great Jerma985 once said, "Fuck Capcom!"

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[-] hogart@feddit.nu 6 points 1 year ago* (last edited 1 year ago)

I remember getting Donkey Kong on release for the Super Nintendo and it was more expensive than most games are right now, 66 usd. Name one thing that has the same price in 2023 that it did I 1994. It's insane.

[-] Blackmist@feddit.uk 6 points 1 year ago

They were a lot cheaper to make back then too.

Rare spent 18 months developing Donkey Kong Country from an initial concept to a finished game, and according to product manager Dan Owsen, 20 people worked on it in total. It cost an estimated US$1 million to produce, and Rare said that it had the most man hours ever invested in a video game at the time, 22 years. The team worked 12–16-hours every day of the week.

These days that's indie game territory.

[-] Kolanaki@yiffit.net 2 points 1 year ago* (last edited 1 year ago)

My dad still reminds me that when he bought me Dr. Mario for NES on release, it was $90USD. I remember seeing many a game at Toys R Us with price tags of up to $120.

But I can name plenty of games in 2023 that cost more $66. Shittons of console titles are $70 now!

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[-] Redex68@lemmy.world 5 points 1 year ago

To be fair, he is partially right. It's insane that games have basically been the same price since forever, the only reason they stayed the same is cuz more people could afford computers/consoles and in contrast to every other industry, making a new either physical or digital copy of a game is dirt cheap, so the more users the more profit.

Idk if it actually makes sense for games to be more expensive yet tho.

[-] ryathal@sh.itjust.works 3 points 1 year ago* (last edited 1 year ago)

You also have to ignore economies of scale. Nintendo was a huge consumer of chips globally just for gaming. That market is now mature, and gaming isn't as big of a piece as it used to be. There's also way more games being sold now, call of duty gets more day one sales than most n64 games ever sold, which made disc's super cheap. Now you have digital distribution which is practically free, and companies are getting more of a games price than ever before and it's still not enough.

[-] adept@programming.dev 3 points 1 year ago* (last edited 1 year ago)

Quality can only increase. If people have to think twice about buying games and don't preorder every half- finished game

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this post was submitted on 26 Sep 2023
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