this post was submitted on 12 Jan 2026
23 points (100.0% liked)

Godot

7315 readers
5 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 2 years ago
MODERATORS
 

I'm assuming I am allowed questions here? Haven't posted much on lemmy.

I'm wanting to make a small project with support for both playing on a desktop with mouse and keyboard as well as playing on oculus quest 2. Since the project settings include a checkbox for OpenXr I'm wondering if that needs to be turned off for building for nonvr, if its fine to leave enabled or if there is some export preset stuff I can do?

Unrelated question but are there any lemmy communities for showing off games we make from game jams? Did see a game jam community that had links to game jams themselves that hasnt been active in a while

top 1 comments
sorted by: hot top controversial new old
[–] Oka@sopuli.xyz 3 points 2 weeks ago

I'm assuming I am allowed questions here?

Yes

I'm wondering if that needs to be turned off for building for nonvr, if its fine to leave enabled or if there is some export preset stuff I can do?

Im not fluent in Godot, but I would make 2 player controllers: one for VR, the other for PC. Default to PC but have a button on the main menu to toggle to VR. So enable openXR.

are there any lemmy communities for showing off games we make from game jams?

I would post in Indie dev spaces and mention that its a game jam submission.