this post was submitted on 18 Jan 2026
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Fallout

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I've done a lot of builds in the past, so for the community's entertainment what build do you want to see the original game through?

I've done a dumb build. It is alright, the dialog is fun, but the novelty wears off and you don't get to see as much of the story.

A medical nerd can learn quite a lot though with less speculator combat.

A lucky sniper or handgun user can play out some sort of trickshot gunslinger wandering from place to place.

A sneaky thief and lockpick type can find underhanded solutions to problems.

There's plenty more, but what build should I take for this playthrough?

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[–] Kolanaki@pawb.social 5 points 1 month ago* (last edited 1 month ago)

Use big guns and explosives. Every locked door in your way must be blown open instead of unlocked (if possible; not all doors are destructible).

[–] PiraHxCx@lemmy.dbzer0.com 4 points 1 month ago

My favorite build is Jinxed Unarmed, besides being fun af, it's also quite op (and for FO1 I'd pick Fast Shot as second trait)

[–] Agent_Karyo@piefed.world 3 points 1 month ago

Energy Weapons; sort of weird one. Early game can be really challenging, but as the game progresses, you become much more proficient (I guess this is true on some level of all builds).

I've actually never done a full run with a dumb build (just the intro part in FO2).

[–] MantisToboggon@lemmy.world 2 points 1 month ago

A sexy one.

[–] Zen_Shinobi@lemmy.world 2 points 1 month ago

I did an hand to hand fighter build once. It was challenging but fun