Use big guns and explosives. Every locked door in your way must be blown open instead of unlocked (if possible; not all doors are destructible).
Fallout
Welcome to c/Fallout, the unofficially official community to discuss the franchise.
Be sure to check out !falloutmods@lemmy.world, moderated by a friend of ours :)
Join us on https://matrix.to/#/#falloutnewmatrix:matrix.org!
Rules:
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Keep it civil. Don’t insult other community members in posts or comments, and don’t make posts designed to insult other community members or parts of the fandom with different opinions.
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Posts must be on-topic.
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No real life politics. That means no political advocacy, and no real life political discussions vaguely dressed up as on-topic posts. If you want to discuss real life politics, you are free to start your own community.
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Posts must be coherent.
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If a post is otherwise allowed but has realistic gore or nudity, please mark it NSFW.
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Spoilers about newly released official content must be marked as [SPOILERS] with post images blurred and no spoiler information in the thread title. Comments must adhere if the thread OP specified a non-spoiler thread.
PS: Don't use the fandom! please use fallout.wiki for everything instead.
Banner art by Ivan Kalinin
My favorite build is Jinxed Unarmed, besides being fun af, it's also quite op (and for FO1 I'd pick Fast Shot as second trait)
Energy Weapons; sort of weird one. Early game can be really challenging, but as the game progresses, you become much more proficient (I guess this is true on some level of all builds).
I've actually never done a full run with a dumb build (just the intro part in FO2).
A sexy one.
I did an hand to hand fighter build once. It was challenging but fun