They've somewhat fallen into the same trap Valve did with Half Life 3, and nothing they put up will live up to the nostalgia of Skyrim for many players no matter what, as it'll never recapture the magic many of the fanbase felt when they first played it (at least that's my take). It's been overhyped, and people will have some unrealistic expectations no matter what.
I think sidelining the next installment was a misstep on BGS' part, and now they risk alienating the player base of one of their two largest IPs; don't get me wrong, it'll probably sell incredibly well, but I think there's just no way it'll be as well-received as they would want it to be.
On a more positive note though , I hope that whatever they deliver brings improvements rather than downgrades โ I want to see a better magic system taking inspiration from competitors and previous installments, a return to NPC schedules (looking at you Starfield ๐), and hopefully prioritizing world-space content over a large open world map. Even if it's more of the same, as long as the story is fun, the NPCs are well-written, and the systems aren't a pain to engage with, it'll live up to my expectations.