this post was submitted on 10 Mar 2026
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Really interesting free-flowing interview, quite different from many of the ones I typically see, especially from Miyamoto. Even in '89 they were grappling with some of the same issues developers are dealing with today, including the trap of pursuing shallow "realism" and the perception that there were no fresh ideas out there.

Also, it features this prescient quote from Miyamoto:

Miyamoto: I think there are still plenty of possibilities in game design. For instance, imagine a game where you input something, and when you check back a month later, it's transformed into something totally unexpected. We don't have anything like that, do we?

Or, take how people living in apartments today can't keep pets. If someone who was obsessed with the joy of having a pet made a game that captured that feeling, I think it would become a huge craze. And since it's a simulation, you could even include the "unfortunate" parts, like the pet eventually passing away, as part of the experience.

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[–] AernaLingus@hexbear.net 1 points 10 hours ago* (last edited 10 hours ago)

While I have your attention, here's another Miyamoto tidbit. I was flipping through the September 2002 issue of Nintendo Dream (a Japanese gaming magazine) when I stumbled upon a Super Mario Sunshine interview. It just so happens that the interview (specifically, the answers from the developers) was also translated by Shmuplations, but the interview itself is actually not what caught my eye. No, it was this profile of Miyamoto which is not included in said translation:

Japanese magazine profile of Shigeru Miyamoto, which features a photo taken at a press conference of a smiling Miyamoto in a black polo with the N64 logo on his left sleeve and what appears to be the Starfox 64 logo on his left front. The text of the profile (other than his title, "Producer") is in Japanese and is reproduced below in a spoiler.

TranscriptProducer ●プロヂューサー/みやもと しげる

宮本茂さん

「放水していて思ったんですけど、◯◯○◯みたいなんですよね、これ。女の子はどういうふうに思うのかなって(笑)。聞けないけど、こっそり聞いてみたいですよね。いちばん高い場所に行ってパーッと放水すると新しい世界が見えて、ちょっと男の気持ちがわかるかもしれない(笑)」

I don't feel confident enough in my translation abilities to translate the quote precisely as-written and capture Miyamoto's tone, but to paraphrase (and assuming the censored word is おしっこ), he's basically saying that he realized that spraying water with FLUDD is kinda like peeing, and he wonders what girls will think about it. He also says that if they go up to the highest spot and let loose from there, they may see a whole new world and get a bit of a sense of what it feels like to be a guy.

Not what I was expecting to see in a Mario Sunshine interview, I'll tell you hwhat!


Lots of wonderful original translations of interviews with Japanese devs on Shumplations—definitely a worthy addition to your RSS reader if you're into that sort of thing!

http://shmuplations.com/feed/