The main writers who you are probably thinking of haven't released a game yet. They work at Red Info.
The various other splinter companies don't involve them but shouldn't be discounted entirely as it still took large teams to make Disco happen.
The tldr is that the suits behind Disco were corrupt and money hungry, but that the lead creatives also didn't have the best people skills when speaking to their coworkers and could have had more tact when providing feedback.
The severity of the actions of the two sides is obviously not the same, but disputes between the two sometimes rely on accounts of workers being mistreated by the lead creatives. Which isn't entirely untrue, but also not to the level of something like assault allegations you see at places like Blizzard.