Straight to the soul blender.
rpg
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The setting I run, a soul is created when the child takes its first breath. Because the soul is a reflection of the mind, it's really a malleable thing, full of potential.
It goes wherever it wants. Becomes whatever it wants. It had very little concept of a life, so it doesn't viciously and maliciously seek vengeance on the living like mature deceased souls do. Often, they wander between realms and just end up in places. There are benevolent deities that send minor celestials to pick up these spirits and deliver them to safer destinations, or follow them around and make sure they don't get into too much trouble.
Maybe they grow up to be angels. Or devils. Or fey. Who knows? No one's ever really definitively found out. The gods don't take a particularly active role in this setting. They barely talk to their own clerics. They've had to take a more subtle approach, since the Cataclysm.
In my setting on Aedelor, there is Ziune, the god of souls and sometimes called the Ferryman. Much like his inspiration that I'm sure you can guess, he ferries the souls of dead creatures from Aedelor to their destined afterlife.
How is that determined? A few ways. Sometimes, gods lay claim to certain souls, and Ziune will acquiesce to avoid conflict. Other times, it's entirely at his whim. And then there are times when particularly powerful souls are fought over by the gods.
@juergen_hubert My goodness. Your idea of "'afterlife child custody' court cases" ... 🫨
As the linked story shows, religious parents could be very distraught if they thought that their children would not end up in the same afterlife as they did.
So what happens if the parents end up in different afterlives? It's certainly something to ponder.
@juergen_hubert I think the simplest and most elegant solution is that the professed beliefs of the person dying is utterly irrelevant to which gods "get custody". All the gods that actually exist are just doing their own thing, and whichever gets to you first gets dibs. Or maybe they tustle about it afterward if they feel like it.