this post was submitted on 17 May 2026
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This is an early experiment in demonstrating special-relativistic effects in space invaders. I forked a pygame implementation of space-invaders, and adapted in to my OpenGL program for special-relativistic drawing: jarrydac/gl_relativity.

This version is not very playable. But I already like the way that the transverse doppler shift colors the player and enemy bullets differently.

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[โ€“] ozymandias@sh.itjust.works 2 points 14 hours ago (1 children)
[โ€“] jarrydac@aussie.zone 1 points 6 hours ago

You're right, thank you