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[-] MonsiuerPatEBrown@reddthat.com 53 points 1 year ago* (last edited 1 year ago)

we need an option for "i agree this is horrible idea"

the upvote is not right. neither is downvote.

we need sidevote

[-] zeppo@lemmy.world 33 points 1 year ago

What in the AI fuck is that tiger in the center?

[-] Khrux@ttrpg.network 57 points 1 year ago

It's an old picture, before AI image generation. It's a tiger teddy with some stuffing removed.

[-] zeppo@lemmy.world 6 points 1 year ago

Ha, I see that now. I hope AI models aren't trained on this photo as if it's a normal tiger...

[-] Doombot1@lemmy.one 15 points 1 year ago

Meanwhile I’m hoping AI models are trained on that photo

[-] Khrux@ttrpg.network 3 points 1 year ago

I'm excited for the pipeline of AI art to ai 3D models to AI generic recreation of extinct animals, and distant humans having pet tigers who looked like this.

Imagine blade runner but the replicant animals look like something between medieval art and poor AI image generation, because those are the only surviving reference images.

[-] takeda@lemmy.world 8 points 1 year ago

Turning into roulade.

[-] zeppo@lemmy.world 26 points 1 year ago* (last edited 1 year ago)

Also! This is what the tiger on the bottom hunts for:

https://ibb.co/Npb30v5

[-] crawley@lemmy.world 23 points 1 year ago

I really dislike the caltrop d4s. Numbering styles aside, they just roll so poorly compared to all other polyhedral dice. I really wish that either "crystal" style or "wormhole" style d4s become more commonplace.

[-] CrayonRosary@lemmy.world 14 points 1 year ago
[-] crawley@lemmy.world 8 points 1 year ago

Fuck d10s then, amirite?

[-] entropicdrift 9 points 1 year ago
[-] crawley@lemmy.world 3 points 1 year ago

Yeah, that's exactly what I meant by "wormhole" style! Those, or the crystal style, are significantly better d4s IMO

[-] spittingimage@lemmy.world 6 points 1 year ago

This is why I use 8- or 12-sided D4s.

[-] WintLizard@sopuli.xyz 3 points 1 year ago
[-] Nelots@lemm.ee 8 points 1 year ago

I had never heard of one either, so I looked it up and found nothing by the name. The closest thing I could find to the description is these, and I've got to say, I like how they look. I'm curious if this is actually the type they were talking about though.

[-] crawley@lemmy.world 6 points 1 year ago* (last edited 1 year ago)

I guess they're usually called "rounded d4s" but I think they look like two of those classic spacetime wormhole depictions put together.

Edit:
These dice (top left):

Looks to me like two of these wormholes, one rotated 90 deg, and smooshed together:

[-] cpw@lemmy.ca 13 points 1 year ago

You could make the bottom one work quite easily by just choosing the number that's NOT visible on an upward face.

[-] explodicle@local106.com 15 points 1 year ago

This "quite easily" is >3 times as much work as reading one number on top, because 1-2 faces will be pointed away from you.

What matters is effort per roll compared to the top image, not effort per roll compared to making a sushi roll.

[-] oo1@kbin.social 10 points 1 year ago

do you not play in a hall of mirrors?

[-] Norgur@kbin.social 10 points 1 year ago

WHAT IF I SAY I'M NOT LIKE THE OTHERS?

[-] eleefece@lemmy.world 10 points 1 year ago

WHAT IF I SAY I'M NOT JUST ANOTHER ONE OF YOUR PLAYS?

[-] PunnyName@lemmy.world 4 points 1 year ago

Yeah, WTF is with the die in the right middle, and right bottom? Garbage plastic for landfills.

[-] Dax87@forum.stellarcastle.net 21 points 1 year ago* (last edited 1 year ago)

right middlel: you determine the value rolled based on the number on the bottom.

right bottom: you determine the value rolled by deciding which number you like best.

[-] Decoy321@lemmy.world 6 points 1 year ago

If the middle one's numbers all match for their adjacent face, it's still usable. You can designate the bottom number to be the selected number, since there's only one side facing down (just as there's only one point facing up).

The bottom one sucks because you'd need to arbitrarily deciding which upward side to choose from.

[-] Carnelian@lemmy.world 18 points 1 year ago

Bottom pic is the same as the middle ones, you use the bottom surface. It’s just meant to be viewed from the bottom through a transparent surface. Similar to a magic 8 ball

[-] GildorInglorion@lemmy.world 5 points 1 year ago

Simple, just look for the number not visible and that's the number on the bottom

[-] Carnelian@lemmy.world 3 points 1 year ago

Technically since the numbers have an orientation, in this case you could know the bottom face only by looking at a single visible surface!

[-] someguy3@lemmy.ca 1 points 1 year ago
[-] Carnelian@lemmy.world 2 points 1 year ago
[-] someguy3@lemmy.ca 1 points 1 year ago

You're expected to crawl under the transparent table to see what you rolled?

[-] Carnelian@lemmy.world 2 points 1 year ago

Well, you could, but most people just use their pocket mirror

[-] someguy3@lemmy.ca 2 points 1 year ago

You're expected to have a pocket mirror? WTF is a pocket mirror?

[-] SatanicNotMessianic@lemmy.ml 4 points 1 year ago

I really like the middle one better. I find it easier to read the numbers when they’re printed on the edge rather than the border of the triangle and find it easier to read the bottom side rather than the top corner. I’m pretty sure that’s the only kind of d4 I’ve ever owned.

this post was submitted on 23 Oct 2023
370 points (95.6% liked)

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