What's interesting is how this contradicts Deuteronomy. In that, if a man has "a semenal emission", he is unclean, and must depart the camp until nightfall, at which point he must wash himself, his clothes, and his bedding with water, at which point he can re-enter. Deuteronomy basically says you have to leave any time you contact any kind of bodily fluid., with the only exception being the blood of a "clean" (kosher) animal that you know how it died. Roadkill: gotta stay outside until nightfall, and then clean up.
Because I played Dragon Quest and Zelda, I developed an unfortunate predilection for walking into strangers houses and smashing pots and vases and stuff. Took years of therapy to break that habit. :(
I still can't even look at a barrel.
At first I was like, "Man, the Onion has gone downhill. These stories are supposed to sound both ridiculous and credible, not just ridiculous." Then I remembered that George Santos is a drag queen.
You don't need the biggest map ever to make a good game. You do, however, need the biggest map ever to make a good Elder Scrolls game. People referring to BG3 don't really understand the essence of the Elder Scrolls, a vision the series has pursued all the way back to Arena.
"Income tax on their properties whether they're rented or not" is just a long way of saying "land value taxation".
If people really want to save the bees, they need to replace lawns with fields of wildflowers.
I'm honestly not sure if I mean that as a compliment or not. They're exactly what it says on the tin, but you can't deny they're an effective bunch.
Bots are cheap, and Lemmy is growing. It would be foolish for them not to get in on this early.
You are right, of course, that leftism != liberalism. But just saying that doesn't count as an argument. I haven't yet seen what Menachem is complaining about, but I will be paying attention.
EDIT: On further read, you guys kind of feel at the very least like the left-wing equivalent of somethingawful.com.
The industry can't learn this lesson from their customers, because they didn't get the bad idea from their market. It's a society-wide trend, a symptom of a whole economy under the control of a narrow coproate elite that knows little to nothing about the industries they control or the products they produce. They contribute nothing to the productive process. They only work to streamline the parasitism that infests our society.
I have experienced this on the production end, as well. I used to work in pest control. For a brief period of my career, I was lucky enough to work for a midsized regional company, grown from a small family business, that was focused on solving actual customer problems. We did tons of one shot work. We did do quarterly and bimonthly service, but there was no particular pressure to subscribe, or to cajole customers who wanted to cancel service (because we'd successfully dealt with the problem) into continuing service.
Then the elderly couple that owned the company sold us to a global megaconglomerate (one of the "Big Three"). Over the course of a year, our focus changed. "Recurring revenue" was now the watchword, which is a tough fit in an inherently seasonal industry. And the reason they do this, in pest control, in game development, in every industry that can potentially produce any kind of surplus wealth, is because the owners ("investors") neither know nor care about any of the details of the industries they control. All they want is regular and ever-increasing revenues, in exchange for nothing at all. You can't even say it's in exchange for access to their savings, because though there is a little actual savings in the system, that's chump change compared to the ever growing wealthy elite that controls our society and devours our productivity.
You might consider avoiding the situation entirely, at least while they're still too young to understand how to accommodate people. Was there some particular reason your outing needed to be in a space where supervision needed to be constantly immediate? Consider the park, a playground, somewhere w little rough and tumble is expected where you can withdraw into your mind a bit as necessary, where the only source of light is the sun, and sounds don't echo off walls and stuff. A nice open space where you can sit, and they can run.
I think we're "supposed" to destroy ourselves for the sake of advancement for a few reasons:
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To preserve the myth of Western egalitarianism. Supposedly, we have a classless society. Anyone can make it if they just put in the effort. Mind you, this isn't true: plenty try and fail, and even those who succeed sacrifice their life to advance from one class to another. But we're supposed to believe that the only reason we don't have certain things is because we don't want it bad enough, and/or lack the discipline to succeed. The goal: get people to always look inward for the source of their suffering, and fail to recognize the very real economic parasitism that prospers at our expense.
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A manifestation of that old but persistent notion that to be righteous is to suffer. If you are happy, if you aren't suffering, you must be doing something wrong. Good food tastes bad. Good exercise hurts. Good work is miserable. To be good in spirit is to mortify the flesh. Put on your hair shirt, run five miles, drop and give me twenty, and then complete a twelve hour shift. Sleep is for the weak.
What offends people who take this advice more than anything is someone who hasn't lived this way, and yet is happy when they are not.
This seems like a no-brainer to me... though it probably isn't. Obviously you have a constitutional right to sleep, wherever you can make space for yourself. If these cities and downs don't want people sleeping outside, they need to provide indoor space for people who haven't actually committed crimes. We treat our criminals better than we treat our homeless.