Cable wasn't as much as a thing over here except in specific areas, but if you were flush you might have satellite TV. Nothing so bourgeois for me though!
Rookeh
I was born in 89, so remember a good portion of the 90s. It was a much simpler time but obviously we tend to romanticise the fun memories and quietly ignore how vastly more inconvenient daily life was.
Mobile phones were not really a thing yet so getting in touch with your friends required a combination of patience and sheer luck.
The internet was a different place entirely and was experienced in 30 minute chunks of time, just long enough to download a song or two before being kicked off for tying up the landline.
Daily entertainment was 4, maybe 5 analogue TV channels, plus a collection of VHS tapes which are all degrading by being rewatched constantly.
Every piece of life admin that you would normally do online today was instead done with pen and paper.
Honestly, I'm amazed we ever got anything done.
Ferrari F1: I sleep
Ferrari WEC: real shit
More like this ~~decade~~ century so far.
He is the manifestation of the 'I made this' meme. Among other things.
Moved everything to Linux last year, so far I have no reason to consider going back. Unfortunately I'll still likely end up using this slop at work.
You are assuming that they have a personality to begin with.
Similar to others, maybe 2 or 3 years old. I was "helping" (probably hindering) my mum paint my bedroom. I distinctly remember waving the paint roller around.
I have witnessed companies make this exact mistake before - they have a legacy system written in $LanguageA that they either cannot find developers to maintain, believe is badly written, or does not support some new feature they want to implement (or some combination of the three) - and decide to solve this by taking the existing codebase and porting/transpiling it to $LanguageB (which is more modern, performant, is easy to hire developers for, etc) - without actually rewriting or rearchitecting anything.
What they are actually doing is substituting one kind of tech debt for another. The existing code that was poorly written and/or not well understood is now just bad code written in a different language. Fixing bugs or implementing new features now takes just as long, if not longer to account for the idiosyncrasies of how the code was ported.
And now this is being done by AI with even less oversight than usual? Recipe for a maintenance disaster.
This might not actually be the first one, but one of the earliest games I definitely remember actually buying with my own money was Geoff Crammond's Grand Prix 2. I would have been around 7 or so.
Definitely worth it, great game and the demos on the CD introduced me to Transport Tycoon, and the XCom and Worms franchises - and things kind of snowballed from there!