Yes hah shove in an SD card, then open a "message" in a red envelope with a bomb on it, then a bunch of code executes and BAM you're in!
Apparently according to other comments a mouse only works in games, but not in Switch UI menus. The Joycon works as a mouse in both.
I would think a wireless mouse and a wired mouse are functionally the same as far as the device connected to it is concerned. The USB dongle of the wireless mouse handles the wireless part and then delivers the same type of signals to the PC/host device that a wired mouse would.
Yeah it's definitely a different class of device. Did you see the mouse connected in any way, like as a controller, or did it just work in the right context (ie in game)?
I wonder if they did it out of some abundance of caution for security, out of fear that some 3rd party controller might find a way to hack the device.
Yeah, meanwhile the Joycon works in system UI, so you would think a regular mouse would also.
Per my own testing with a Logitech M650, I don't think you can connect a mouse to the Switch 2.
Are you sure? I tried, expected a mouse pointer to appear on screen, but it didn't. I used the same adapter I use to connect my mouse to my Android phone.
Edit: Just tried again, both top and bottom ports, the USB-C to A adapter plus bluetooth mouse dongle work fine in my phone, but not in the Switch. This is using a Logitech M650. I don't think it can do it guys.
I haven't tried connecting by bluetooth directly but I doubt that will work either. Using the Joycon as a mouse is pretty limited also - I can quite happily run my M650 over my belly and at any angle to control things, but the Joycon doesn't convert to a mouse unless it is horizontal. The find controllers page also doesn't really imply a mouse can be connected, just that you can use a Joycon in mouse mode.
OG Switches were amazing to hack. You literally just had to short two pins on one of the joycon sockets, then you could boot it into RCM/Recovery mode, and then you could inject a payload to run a layer between the OS and the hardware so you could tell the OS whatever you liked about the hardware. The ghetto method was to just use a paperclip, but you had to be careful because if you accidentally shorted a particular pair of adjacent pins you would brick the device. The better way was to buy a cheap little 3D printed jig, literally just a piece of plastic with a wire in it that slid into the joycon rail. You would then clone the system NAND onto an SDCard, running the console off the SDCard instead, leaving the original console completely clean and available to swap back to with a regular boot.
Then you had stores, freeware apps where you could just download games directly to the console. Nintendo started cracking down on those (although as usual you only seem to get their attention when you start asking for money) so most of them went away or into deep hiding.
On top of all that, when the Switch first came out it had a WebKit browser exploit that allowed complete hacking. It turned out this browser exploit was actually pretty widespread across other browsers on PC, and they were all subsequently patched.
“Some spectrum bands are free of charge and available for anyone to use – such as the shared spectrum bands for Wi-Fi and Bluetooth. The interference that occurred on Wednesday was in one of these shared bands,” O’Grady said.
In other words, the ADF microwaved New Zealand for a bit.
NOoooooooo :(
lemm.ee has been hands down my favourite instance, it's genuinely depressing that it's going.
My toolkit only has a T25. Fortunately, from experience you can turn a T30 with a T25, if you're careful.
TL;DR?
Fair. That's got me wondering, perhaps if you're in a game with Joycon mouse support it might lock into mouse mode. One thing that annoys me about using a Joycon as a mouse is that you have to have it on a horizontal surface - I like using a mouse on all sorts of weird things and at different angles (eg curved sofa arms or my belly) and the Joycon doesn't work for this in UI menus.