This is honestly incredible work being done for preservation. As usual, it's being done by fans and not Nintendo. It's a travesty that Nintendo can't be bothered to do more than the bare minimum and put the Satellaview content on SNES NSO.
I'm just astonished that Jimmy Graham is still playing in the NFL.
That first quarter delay of game to put the Packers out of field goal range really came back to bite them in the ass
6 TDs and 0 INT on the season so far for JLove. Looking like the real deal
Packers offense is cooking. Rough start but it's heating up now
I understand the reasoning to switch to a single thread, the problem is that unless commenters explicitly provide context for each comment they make, no one is going to know which game they're reacting to.
Bears getting booed at home?
And the Jordan Love era begins with a touchdown pass. My body is ready
Shout out to Gunstar Super Heroes! I feel like many fans of the Genesis original never even knew it got a (VERY good) sequel.
Completely agreed. Seriously, if anyone genuinely feels like gaming has become stale, go play Hi-Fi Rush and Pizza Tower (both having come out this year).
AAA games are more interested in keeping you on a virtual engagement treadmill than simply being fun.
Now this is a hot take - I tend to agree with you. MGS has always felt like more B-movie than game, featuring a convoluted story that doesn't justify the enormous amount of cutscenes. The stealth gameplay that's there pales in comparison to titles like Splinter Cell too.
Personally, the best Metal Gear game in my mind is Rising: Revengeance, and it's not even close. Highly recommend you play that one if you haven't already.
Is the stickied "What are you playing" post going to be updated? The current one is over a month old.
Anyways, I've been playing Penny's Big Breakaway, and I am enjoying it thoroughly. It's like a blend of Cappy mechanics from Mario Odyssey with a THPS style combo chaining system, and staged in levels reminiscent of 2D Sonic but transposed into 3D. The skill cap is way higher than your typical 3D platformer, and personally I find this type of design to be way more interesting than a collectathon.
It's awesome if you get a lot of enjoyment out of combo chasing and improving your times, but I can tell it's going to be divisive for those expecting a more conventional platformer. I have a feeling that this is going to end up on many "hidden gems" lists in the future.