[-] dillekant@slrpnk.net 16 points 4 weeks ago

It's important to recognise the mechanism is more important than the intent. If people cannot blow the whistle safely, then the "government" can freely keep secrets. "Government" is in air quotes here because often it's the spooks or the military who get to keep secrets, often from the elected officials. This means that MPs are often kept in the dark (and sometimes on purpose, in a Berejiklian-style "I don't need to know about that" sense) and this means that a bunch of people who we pay taxes for can do what they like with impunity.

If the secrets are kept, then the people keeping the secrets are not accountable to anyone. This is a serious problem if they start to violate the rights of people on Australian soil. You might feel like it's not going to be you, but it well could be. There is no safety on that gun. The only way around it is to make whistleblowing safe.

[-] dillekant@slrpnk.net 27 points 1 month ago

Next you're all gonna say I should use dentures to chew my own food rather than have my underage slave girls chew it and spit in my mouth. You people disgust me.

[-] dillekant@slrpnk.net 24 points 4 months ago

non-commercial file sharing is not piracy, the industry just re-defined it because they don't want anyone to share stuff.

[-] dillekant@slrpnk.net 21 points 5 months ago

From What is a Walkable city:

These spaces incorporate elements like seating areas, public art installations, water features, and greenery, enhancing the overall aesthetic appeal and providing a respite from the built environment.

and

Ample green spaces, street trees, and seating areas provide comfortable resting spots and encourage people to enjoy their surroundings.

So... yes? Like I know it might be cathartic to someone driving-by (heh) the concept, but seating is very much in the design of walkable cities.

[-] dillekant@slrpnk.net 17 points 5 months ago* (last edited 5 months ago)

Someone shared this article a while back, and while I don't agree with it, I do think it's instructive. You cannot exactly have an "authoritarian left" get along with a "anarchist left". This video about Hegemony also covers how we can possibly work together.

One, because an authoritarian left looks a lot like an authoritarian right (to an anarchist left). When both the Fascist and the Marxist want to take away your rights, you really need to know which one you're looking at.

Two, even within Anarchist circles, there's some disunity about how to bring about "the revolution". Some advocate for destabilising forces, which would "naturally" cause people to seek freedom. Others think we need to strengthen bonds of society. This, for reasons explained in the article, does not work.

However, even the authoritarian left won't "work" because the end goal for a Marxist is to remove the actual infrastructure of oppression, and like Lenin said, it's not gonna happen; you can't get there from here.

So the real issue is that most of us can agree on where we want to end up, but we can't really agree on how to get there. The Authoritarian left has wet dreams that we'll all somehow learn "the theory" (and frankly given the comments even the commenters in this very subreddit do not know "the theory" and I barely know it), and then something something revolution.

The Anarchist problem is that we explain "the theory" in "common" terms, so it doesn't really sound rational to someone who knows "the theory". Even then, most people are dumb, like ChatGPT dumb. They'll use the right words in the right places but they mostly know that because they're text prediction engines, so they're nominally "anarchist" until the capitalist gives them more bread and circuses for a bit.

In the end, I think a lot of ostensibly "left" causes aren't really "left" at all, so we really need to look at these organisations one at a time. Like the Hegemony video states, this is less about "left" and "right" and more about shared interests.

The one thing that I know for a fact (as an Anarchist), is that the way anarchist and left Organisation works is through social interactions. Sports clubs, Mastodon / Lemmy, families, school friends, uni friends, etc etc. All of these links, if they are strengthened, if we can use them more often than we use the capitalist machinery, are the social consciousness we need. If you eat your neighbours' bread and give them your tomatoes, you're closer to a left utopia, closer to "left unity", and closer to working together against tyranny.

So, we need to fight for third places, we need to fight for places to live, we need to fight for social connections which are peer to peer, not mediated by tech companies. If we can work with that, we can work on a unified left.

17
submitted 6 months ago by dillekant@slrpnk.net to c/solarpunk@slrpnk.net

New TTT just dropped. Sorry I know I keep sharing Youtube videos I'm probably just Basic like that.

61
submitted 6 months ago by dillekant@slrpnk.net to c/solarpunk@slrpnk.net

Alice Cappelle generally tackles social issues, and here she shares the idea that school under capitalism is seen as transactional, and therefore this results in teachers being disrespected, which stymies education.

70
submitted 6 months ago by dillekant@slrpnk.net to c/fuck_cars@lemmy.ml

Whenever I feel sad I just think the words "Rozelle Interchange" and my life gets a little bit better...

[-] dillekant@slrpnk.net 26 points 7 months ago

No one has said this one yet:

I play a mix and generally want to create a distance between me and the character. I'm not thinking "what would I do?" I'm thinking "what would this person do?"

Having said that, if I pick a girl I won't pick a heterosexual romance option. Romance in games is strange.

14
4
submitted 8 months ago by dillekant@slrpnk.net to c/fuck_cars@lemmy.ml

OK so I came up with a slightly crazy idea. Do you know how cars are emblazoned with logos and emblems? Like the brand name (Toyota), the car name (Kluger), engine and other doodads (V6 etc etc). What if we made like jokey versions of these to replace on our cars? Like make a Toyota logo but it looks a bit more like a penis.

Instead of car doodads we just make up acronyms with no explanation (AR-X, BFI, MIG-TL). We could also have unfortunate acronyms with explanatory text below it, like "AIDS" and then in smaller text it would say "Advanced Infra-red Drive System".

If enough people do it to their cars then it will show that we don't respect them.

[-] dillekant@slrpnk.net 16 points 8 months ago

A phone is such an essential part of getting things done today. If someone asked me to unlock my phone and then they took the data, I'd be so fucked. But at the same time, I can't really go overseas without it unless I get someone to house-sit.

72

Is it possible to create something where knowing about the thing constitutes copyright infringement?

18
submitted 10 months ago by dillekant@slrpnk.net to c/solarpunk@slrpnk.net

Wow that circuit board is so evocative, with such a clear and apparent link to Native American heritage. How cool would a Solarpunk story be about this?

cross-posted from: https://slrpnk.net/post/3103720

Excerpts:

Not only was the first female engineer at Lockheed and NASA(1) a citizen of The Cherokee Nation, a Native American Tribe, but she -Mary Golda Ross- was a pioneer and founding member of the renowned and highly secretive Skunk Works project at Lockheed Corporation...

Like Jerry Chris Elliott High Eagle, one of the first Native Americans who worked at NASA. He’s best known as the lead retrofire officer during Apollo 13, where his actions saved the lives of the 3 astronauts & earned him the Presidential Medal of Freedom...

Then there’s Dr. Fred Begay/Young of the Los Alamos National Laboratory & part of a NASA-funded space physics research team on the origin of high energy gamma rays and solar neutrons in the 1960’s & 70’s...

And speaking of Navajo innovation, if you have ever wondered why computer circuits resemble Navajo weaving patterns then you will not be surprised to learn that this is not a coincidence but is in fact by intentional Navajo design. As one scholar put it upon discovering the connection “ I had no idea that indigenous people in the U.S. had played such an important role in the early history of computing devices.

22
KAKOMANDO (www.youtube.com)
submitted 10 months ago by dillekant@slrpnk.net to c/solarpunk@slrpnk.net

Pretty strong solarpunk vibes from this one.

41
submitted 10 months ago by dillekant@slrpnk.net to c/solarpunk@slrpnk.net

I don't think Solarpunk has normalised the idea that we could just routinely talk to animals.

25
submitted 10 months ago* (last edited 10 months ago) by dillekant@slrpnk.net to c/fuck_cars@lemmy.ml

The phantom liberty expansion is out now, and something to note is just how many roads and cars are in the game considering... well... how are they still burning fossil fuels in 2077?

Something interesting about it is how the game now reads like Grand Theft Auto in the dystopian future. Cars exist so you must be able to drive and shoot out of them and there must be cops and there must be traffic and... all of that is sort of meaningless in that universe. So much of the marketing is set around cars, but if they got rid of the cars, if cars weren't there, then maybe they would have put more effort into the other systems.

Maybe the broken systems just wouldn't need to be built, because so many of them are shoehorned in around cars.

EDIT: wanted to address the comments here as they are all very similarly themed:

I am not talking about the fiction, I am talking about the game design. Yes it's a dystopia but that's not why the game is buggy or boring. Having cars in the fiction means the game must add mechanics to drive and get new cars and vehicular combat. Once there's so much car stuff, the game feels like GTA, which prompts people to make comparisons, which means CDPR needs even more GTA-like mechanics. That's time which could have gone into more RPG mechanics, better missions, etc.

The only time I was talking about the fiction was in reference to how much would cost to own a car, including roads and so on. Why isn't every road pay per use? Why isn't biofuel like $20 a litre? But that would be oppressive to drive in, and because it's a power fantasy, all of that goes by the wayside.

Overall my point was that just as cars dominate the city scape of the present, so they dominate the game design of everything where cars are present.

33

So, where do I download it from?

63
submitted 11 months ago by dillekant@slrpnk.net to c/solarpunk@slrpnk.net

This is a Rant. I know I should write my own fiction with blackjack and hookers but just let me get it out of my system.

I've read some solarpunk at this point (mostly short stories) and the number of times that I've read the equivalent of "and we all decided not to be jerks to one another and agreed to a bunch of stuff" it's basically a meme at this point. Yes, Solarpunk doesn't need to be hard sci-fi, there can be fantastical elements, but can we get over the "we magically work as one humanity now"?

I think it's OK to have a world that, without mass media and government control, we would realise that people are friendly and getting things done is easier than it seems, but it's also OK for this to be done in pockets. It's OK for there to be raiders and selfish people and people who still endeavour to pollute and it's OK to have bad guys. It's OK for the indigenous ways to just be the norm rather than the exception, but there are still a lot of ancap crazies out there.

So, if you're writing climate fiction / Solarpunk, please consider not doing that. Thanks for coming to my TED talk.

[-] dillekant@slrpnk.net 23 points 1 year ago

Yeah, setting up the Servarrs (Lidarr/Radarr/Sonarr + Prowlarr) along with your bt client, then trawling opensignups to get onto private torrent sites.

[-] dillekant@slrpnk.net 18 points 1 year ago

Indeed, what about the (then government's) glee at actually causing these deaths? People even mentioned it in the RC: The government was actively hoping the people dying were going to be perceived as dole bludgers and therefore not important enough to care about.

[-] dillekant@slrpnk.net 16 points 1 year ago

I think space efficiency is not really a big factor. As others have said, every tower casts a shadow, so the sunlight is not being used.

However, it is good for indoor planting, because under a roof, space efficiency is necessary. So, we could have some sort of climate controlled greenhouses, and they would surround a vertical farm. The greenhouse "shadow" would be outside, and it means your plants are safely indoors, protected from heat and cold.

[-] dillekant@slrpnk.net 15 points 1 year ago

There was a study on the power efficiency of programming languages, and rust was in the top few. Bugs aside, lemmy - which is written in rust, has the potential to be among the most efficient ways to solve the problem. I'd think the total lack of ads and smarts would also help efficiency.

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dillekant

joined 1 year ago