[-] golli@lemm.ee 1 points 4 days ago

Star Trek is probably a better comparison, than what i was thinking of. My mind was more on things like El Camino: A Breaking Bad Movie that got a very, very limited release and serves as an epilogue. Or maybe the Psych movies that are probably more like an episode in movie form (havent seen them).

Guess we get to see how this format works out nowadays.

[-] golli@lemm.ee 2 points 5 days ago* (last edited 5 days ago)

But those aren't usually big budget movies, right? Probably more in line with the cost of a few episodes. And how often do they get a theatrical release?

I'm obviously just speculating here, but i assume the Star Wars Mandalorian movie will get a proper release with a marketing campaign and all the jazz. Doubt they'll just make something cheap and drop it straight on D+.

[-] golli@lemm.ee 3 points 6 days ago

Yeah the marvel comparison comes to mind. And if I remember correctly that was just a single season of WandaVision. So much less compared to the 3+boba Fett crossover in this case.

There definitely is a good amount of overlap between movie and tv audiences, especially for something like Star Wars, but they definitely aren't completely the same.

[-] golli@lemm.ee 1 points 6 days ago

Yeah, no doubt that it was the most popular one, but I think it's still a potential limitation to the target audience. Especially because it's not even just a season limited season, but 3 with some crossover to another one.

It's good that you mention that it might not need as much previous knowledge, but they better communicate that. And even then I feel like some might feel like they miss out not having seen the series, while at the same time not wanting to be forced to watch it.

[-] golli@lemm.ee 53 points 1 week ago* (last edited 1 week ago)

That's one of the reasons companies love subscriptions. You'd think that people would cancel whenever they aren't using it, since it presumably is rather easy. But most are lazy or maybe have the irrational fear of missing out, even if they could easily resubscribe, should they ever need it.

Personally I wonder if one of the next steps of enshittification would be longer minimum subscriptions, but I guess with these kind of stats there isn't a need for it yet.

[-] golli@lemm.ee 43 points 1 month ago

Die vermummten Täter waren Zeugen zufolge mit Holzknüppeln, Schlagstöcken, Quarzhandschuhen und Reizgas bewaffnet.

Die Neonazis hätten gezielt gegen Köpfe geschlagen

Warum wird daraus jetzt "zu Boden prügeln" und nicht "versuchter Mord"?

[-] golli@lemm.ee 98 points 1 month ago

but it’s utterly useless.

That imo has been the issue with VR/AR for a while now. The Hardware as you said is pretty good by now and looking at something like the quest even afforable. What's lacking is content and use cases.

Smartphones had an easier time being adopted, since it was just moving from a larger to a smaller screen. But VR/AR actually needs a new type of content to make use of it's capabilities. And there you run into a chicken/egg problem, where no one is putting in the effort (and vr content is harder to produce) without a large user base.

Just games and some office stuff (that you can do just as well on a regular pc) aren't cutting it. You'd need stuff like every major sport event being broadcast with unique content, e.g. formula one with the ability to put yourself into the driver seat of any car.

[-] golli@lemm.ee 41 points 2 months ago

with 85% of the promised functionality no longer functional

To be fair 85% of threads retracting doesn't seem to translate to an equal amount of functional loss. The article mentions

Neuralink was quick to note that it was able to adjust the algorithm used for decoding those neuronal signals to compensate for the lost electrode data. The adjustments were effective enough to regain and then exceed performance on at least one metric—the bits-per-second (BPS) rate used to measure how quickly and accurately a patient with an implant can control a computer cursor.

I think it will be impossible for us to asses how much it actually impacts function in real world use case.

It seems clear that this is a case of learning by trial and error, which considering the stakes doesn't seem like the right approach.

The question that this article doesn't answer is, whether they have learned anything at all or if they are just proceeding to do the same thing again. And if they have learned something, is there something preventing it to be applied to the first patient.

[-] golli@lemm.ee 93 points 5 months ago

By banning porn. Out of all the things that could motivate people to search for alternatives, this might be the most durable driving factor.

Outside of that I think it will be a slow decline in quality. Eventually quality content will decrease more and more, and low effort memes and bot content will take over.

[-] golli@lemm.ee 69 points 6 months ago

In my opinion a tax write off should automatically make it public domain.

[-] golli@lemm.ee 57 points 1 year ago* (last edited 1 year ago)

If you are interested there are essentially 3 problems:

  • the GPU fiasco: Where they didn't just bork a install. A small 2 man startup send them their (I think only or at least best) prototype for testing and even included the correct GPU to use it with in their packet. LTT for some reason tested it on a different one (obviously not working well there) and came to the devastating conclusion that NOBODY should ever buy this. Then instead of as requested sending it back they auctioned this prototype off at an event they hosted.

  • the second problem that was also called out in the video published by gamers Nexus was a consistent pattern of publishing data errors in their reviews. And if such errors are caught, they would be inadequately handled. Maybe through a post under the video or by later replacing part of the video. If they caught an error before publishing they also often would just add a small onscreen text correction with an * instead of redoing that part. All problematic as many people will miss those corrections and thus be influenced by wrong data.

Those two points are especially problematic given the reach of LTT, since they are by far the largest tech YouTube channel. And thus influence a lot of people, especially beginners. Their initial response to these problems was also extremely bad.

  • the third problem was a former employee coming forward with allegations of them being an extremely toxic place to work at. With sexual harassment, intense workload and so on.
[-] golli@lemm.ee 79 points 1 year ago* (last edited 1 year ago)

Wir sind uns aber auch im Klaren darüber, dass man irgendwann auf 59 oder 69 Euro anheben müssen wird

Ich würde jetzt Mal die These in den Raum stellen, dass man das mit genug politischem Wille nicht müsste

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golli

joined 1 year ago