[-] last_username@lemm.ee 1 points 1 year ago

Well yes, but you can't write a half-baked article about that

[-] last_username@lemm.ee 3 points 1 year ago

they're not really mods, they just set up automoderator to perform mod actions based on user input

[-] last_username@lemm.ee 3 points 1 year ago

WEE WOO WEE WOO INCORRECT OPINION DETECTED

THE HEINZ PARAMILITARY HIT SQUAD IS ON ITS WAY TO YOUR LOCATION

[-] last_username@lemm.ee 1 points 1 year ago

What other kinds of actions would you like to see?

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submitted 1 year ago by last_username@lemm.ee to c/dnd@lemmy.world

For instance, I hope that they keep going with weapon properties - they have an opportunity to make combat really in depth for fighty characters. I think there's also opportunity for out of combat stuff too, like using a dagger to jam open a lock or a war hammer to bash a dungeon wall down.

I hope that we don't see the homogenization of spell lists like what happened to PF2E. Paladins get their powers from distinct sources from clerics + have a totally separate class fantasies. They should have unique spells that reflect this, like we currently have.

last_username

joined 1 year ago