[-] sandriver@beehaw.org 7 points 9 months ago

I feel like maybe there's some unexamined assumptions here. I want to agree with part of this but it's so one-sided and narrow and playacting at being shallow and sophomoric.

Anyway in the article's favour I do love a good irredeemable Shakespearean villain. Give me a vampire-capitalist and stick a stake through their heart. I love it. That said, I think the writer is just pretending to not understand how sympathetic or anti-villains might be constructed with a particular work's themes or thesis.

[-] sandriver@beehaw.org 11 points 9 months ago* (last edited 9 months ago)

I can't really bee nice here, so pardon the language, but as a second generation Fijian Australian...

Fucking LMAO. Australia is an outsized emitter of greenhouse gasses, let alone the hidden emissions caused by how much oil and gas we export. Scott Morrison, the former PM, even went to the Pacific forum during his incumbency and essentially mocked them regarding this. This turn from the Labor government is probably one of the starkest demonstrations of liberal diversionary political theatre and colonial violence.

Absolutely revolting.

[-] sandriver@beehaw.org 10 points 9 months ago

I have cognitive impairments and it does my head in that it's still hit or miss whether games have rewindable text and voiceovers. Definitely my favourite thing in a game is eing ale to open a dialogue log and even replay voiced lines. Should be in every game, it's such a small accessibility thing.

[-] sandriver@beehaw.org 20 points 10 months ago

Game budgets are too big.

14
submitted 11 months ago by sandriver@beehaw.org to c/foss@beehaw.org

Can't really find documentation on this. Manual configuration is fine. Since I just stream as a social hobby, I'm looking to minimise costs.

What's the least expensive way of ensuring security like hiding my IP? Will cheap object storage suffice?

[-] sandriver@beehaw.org 20 points 11 months ago

Reading the responses here, why are people so mad about types? Maybe I'm biased coming from a background of statically typed languages and mathematics. I'd rather have a good typing system that makes me think about data than just hoping I've thought about a problem right.

18
submitted 11 months ago by sandriver@beehaw.org to c/disability@beehaw.org

Been having a pretty rough time after a psychiatrist suddenly reversed course and refused to supply documentation I need for disability benefits. It definitely feels like a very personal instance of "you're a useless mouth and should be dead, or at least out of the system where nobody has to think about you".

Not the best idea but I also read pretty extensively about how bad Australia's health system is for disabled people. Also lived through two of my grandparents being left to die by it. Also a lot of contact trauma from being on the periphery of the welfare, disability, and poverty rights movements.

So, let's have a chat. What helps? I usually make it through immediate mental health crises but every episode of suicidal planning ratchets my preparedness up a bit more. I think I need to be more proactive about not getting to that state in the first place.

40
submitted 11 months ago* (last edited 11 months ago) by sandriver@beehaw.org to c/gaming@beehaw.org

I know SteamOS is "kind of" immutable to some degree, but how's it going over on say Fedora Silverblue or openSUSE MicroOS or others?

edit: should also be clear, I'm wondering about SteamVR support too.

[-] sandriver@beehaw.org 10 points 11 months ago

Not just the US, Australia has slavery* for disabled people and the long-term unemployed, as well as private prison slave labour. Guess which group keeps getting sent to prison for no reason too.

(*legally distinct from slavery, as determined by the courts)

[-] sandriver@beehaw.org 12 points 11 months ago

Octopath Traveler. The UI was terrible, the loot was nothing but stat sticks, and most of the dungeons, of which there were too many, were just long tree walk with potions at the leaves. Genuinely the worst game I've ever played. The three-directional sprites were also extremely lazy. I think I lost my mind right at the start when the lazy script response saw one of the characters' childhood friend suddenly develop amnesia and treat him like a stranger because everyone needs generic dialogue.

The music and cast of thousands worldbuilding was fantastic, but otherwise, I hated almost every single of the 80 hours I put into it trying to give ti a fair shake.

[-] sandriver@beehaw.org 8 points 11 months ago

Commercial media has always been collaborative with whatever power structures or industries it's associated with. Only good media is independent, and even then you get some really shitty journalists, and sometimes entire rotten publications.

[-] sandriver@beehaw.org 29 points 11 months ago

"Boss makes a dollar, I make a dime. That's why I post memes on company time."

31
submitted 11 months ago by sandriver@beehaw.org to c/gaming@beehaw.org

The first four days were miserable, but having been playing since, and also having played over the second closed beta, it's exactly what I wanted.

What does everyone think?

36
submitted 11 months ago* (last edited 11 months ago) by sandriver@beehaw.org to c/gaming@beehaw.org

Looking for fourth to sixth generation console games, and old arcade and X68000 games. Saturn is out though.

Currently have and enjoy Smash Remix and Fighting Vipers 2.

[-] sandriver@beehaw.org 15 points 1 year ago

Would be nice if there were some kind of open source, cross-platform, low-level graphics API, maybe overseen by some kind of pan-industry group (or "consortium" if you're feeling fancy). Just spitballing but you could call it "Cape" or "Hephaestos" or something.

Would be great too if there were one or two open-source, MIT- or dual-licensed game engines that target this API. Maybe even some runtimes so you could target PC and the big three console platforms.

I dunno, maybe this is all a pipe dream.

[-] sandriver@beehaw.org 7 points 1 year ago

I might have misunderstood what you're trying to imply, but unfortunately the bulk of people going to be displaced and killed by this "fever" are not the ones causing it.

[-] sandriver@beehaw.org 10 points 1 year ago

Wasn't the whole thing with Redfall that it was Bethesda mismanagement? I'm not going to put that on the Redfall team. Does make me completely disinterested in buying any Bethesda games that aren't mainline TES though.

16
submitted 1 year ago* (last edited 1 year ago) by sandriver@beehaw.org to c/warframe@dormi.zone

Looking over my personal usage stats and my clan's usage stats; and contrasting with the community usage stats, I noticed something interesting. One of the least-used archetypes, and one rife with frames with bad or polarising reputations, is the hybrid damage buffer/CC frame. Meanwhile these are really popular in my Alliance, as we have a few stalwarts spreading the good word. (I'm doing my part for Banshee propaganda.)

I can say that the usage stats reflect a sentiment I hear a lot: "just use ". In this case, Nekros and Octavia dominate this particular role at 3.2% usage apiece, reflecting community belief that Octavia is the best frame in the game and renders other CCs useless. Meanwhile there is a harsh dropoff in the buffer/CC archetype after Octavia (or Nezha if you count him). The next most used is Mag at 1.5%, then Frost and Zephyr at 1.1%. After this, the rest of the archetype all have less than 1% usage.

Other support archetypes are in a similar place: the healer/buffer is dominated by Wisp, and the damage/CC archetype by Khora.

A second factor is the "death spiral". If a frame has a bad launch or a rough patch as the meta shifts around them, they seem to never shake that bad reputation. For example, year on year, even with extensive positive coverage, Zephyr sees very little change in equip time. Yareli is Turbomurder Water Nezha now, but it's still a common sentiment that she's squishy and has poor damage potential. Everyone has an opinion about Sevagoth even though nobody plays him.

A third factor, and I think another kind of death spiral, is unappealing meta builds. For example, Nyx is dominated by Assimilate builds, Banshee by glass cannon builds, Caliban's meta being a complete mess, one-button Frost and Loki builds, and so on. People don't invest into the frame because it has been typecast and the builds ossify, and if the builds aren't fun to play, nobody invests or experiments, and the cycle repeats.

So, that's my take. I'd love to hear your opinions!

5
submitted 1 year ago* (last edited 1 year ago) by sandriver@beehaw.org to c/warframe@dormi.zone

As a Dojo Frame, Banshee can be obtained extremely early in the game, although she has an unfortunate reputation as being very squishy and difficult to play. Contrary to her reputation, with a very small investment, she is one of the most in-control and chill CC/debuff frames.

Executive summary for people who don't want to watch the video and don't need a build demonstration: per my other post on survivability strats (https://beehaw.org/post/586396), we'll be using a Condemn build, replacing Sound Quake, and a Resonating Quake Fractured Blast HCAB (FBHCAB) build, replacing Sonic Boom.

FBHCAB build: https://overframe.gg/build/483482/banshee/tanky-lich-killer-banshee/ Swap Sonic Fracture for Resonating Quake, put FB or Lycath over Sonic Boom.

Condemnshee build: https://overframe.gg/build/483498/banshee-prime/no-brain-banshee-no-key-shield-gate/ For Duviri, swap Equilibrium for Streamline and fish for some energy economy decrees, to taste.

Let me know in the comments if you would like demos of other nodes.

8

Not sure how well-known this is, but there's a fun interaction that happens in Circuit with certain abilities and the Deadly Decrees intrinsic.

Certain abilities are coded as projectiles, which you can check here: https://warframe.fandom.com/wiki/Arcane_Arachne. These abilities will scale off Deadly Decrees; they will also scale off "weapon enchant" type abilities, notably the Nourish helminth.

I've personally taken advantage of this with Final Stand on Styanax, Flechette Orb on Vauban, and Antimatter Drop/Antimatter Absorb on Nova.

2
submitted 1 year ago by sandriver@beehaw.org to c/meta@dormi.zone

While it's not developed by DE, it is published and supported by them, so I expect a lot of Tenno will have their eyes on it. I know from the beta I met a lot of other Warframe players.

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submitted 1 year ago* (last edited 1 year ago) by sandriver@beehaw.org to c/warframe@dormi.zone

Prior to Duviri, I put in some time acid testing boilerplate builds to get all my frames to scale into SP Circuit. I'll summarise the work here. I'm happy to answer any questions in the comments. Hopefully this will be of some use!

As a bonus, none of these require energy->shield mods or Decaying key, although using either or both adds an extra layer of survivability.

Infinite Scaling

Condemn helminth! Easily the comfiest and most reliable way of shield gating, as it CCs enemies and shield gates most frames in just two or three targets affected. The ability has a "soft" slam animation that has reduced priority over double jump and parkour, so casting during a double jump or bullet jump will keep you airborne. It's also a one-handed cast so does not interrupt reloads, and you can shoot mid-cast.

The important requirement is that you need to compensate range or strength on Overextended or Narrow Minded builds, or use the next helminth option.

Pillage helminth. Unlike Condemn, provides absolutely no CC, so I only recommend this on frames that have some kind of innate CC such as a slow, distraction, confusion, etc. Also a full-body cast so it prevents movement and other actions, and comes in at twice the casting cost.

Infested

The heck faction... until now. Silence helminth completely reduces them to melee, which should not be a problem with Warframe movement. Just don't get in a slap fight with any Disruptors or Toxic Ancients (or Venomous Eximus).

Silence prevents grapple hooks and Osprey clouds, as well as all Eximus casts. The only remaining mechanics are the Ancient stretch arm attack and MOA goop and clouds, but the MOA attacks do fixed low damage, so no biggy.

I just want to face tank to level 300

Health Conversion from Simaris, Arcane Blessing from Conjunction Survival, and your choice of Fractured Blast (same build constraints as Condemn) from Citrine, or Lycath's Hunt from Voruna (preferably don't dump stat Duration). Frames with inbuilt DR can go quite a bit farther than that, but even Banshee or Gyre can facetank with HCAB strats.

But I'm Inaros or Lavos

This section is theoretical, since I don't have Trickery.

Desiccate, Ophidian Bite, and Dagger heavy attacks force finishers, so you could use this with Arcane Trickery to stay invis. Otherwise possible helminths are Resonator (from Octavia), or Shooting Gallery (from Mesa) + Muzzle Flash augment.

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submitted 1 year ago* (last edited 1 year ago) by sandriver@beehaw.org to c/warframe@dormi.zone

In terms of community usage stats.

I really like Banshee, but I was shocked to learn she was at a mere 0.53% usage on last year's published stats. I'm also really fond of Yareli and Gyre.

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sandriver

joined 1 year ago