setsneedtofeed

joined 2 years ago
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Credible shrine (lemmy.world)
 
 
 
[–] setsneedtofeed@lemmy.world 3 points 1 week ago (1 children)

As I stared up at that hairy, yellow drumstick I knew I needed a shitpost.

 
 
 
[–] setsneedtofeed@lemmy.world 7 points 1 week ago* (last edited 1 week ago) (1 children)

FLCs are good. I presume you adjusted the triangles of backstraps to properly distribute the weight. A lot of people who complain about FLCs don't do that.

I'm not a superfan of putting IFAKs on the back. I know the military rote answer is that the IFAK is for somebody else to use on you, but that's just, eh. I've never liked a plan relying on the kindness of strangers. Especially when you don't have friends, trying under pressure to work with it off the back is rough. I'd at least have an in-addition smaller kit on the vest that contains some staged occlusive dressings and a compression wrap. I'm a big medical gear person so I carry aid kits in my car and day to day bags, because it doesn't need to be gunshots for somebody to need aid. I keep it organized and within what I'm realistically skilled to use. I'd recommend skills to actually use what you've got with training that gives you feedback rather than just self learning from YouTube, but unfortunately I can't point you to a good direction. If you pack more medical items stashed around and ever use them for trauma, you'll go through more than you expect, so don't ever think you're adding too much. For GSW everybody packs tourniquets because they're like, cool I guess but pack chest seals. Chest seals are the tourniquets of the torso. You can buy pre-vented new these days which is really great, especially if you don't know how to use a decompression needle (do not be like some randos I've seen who started carrying a needle because "Its cool I watched a YouTube video on it bro how hard can it be?")

Those universal Velcro holsters are kinda poo. A cheap alternative are the old Tactical Tailor Universal holsters with the thumb break. Not as good as modern bespoke tactical stuff but it depends on your budget. My very favorite holster is an Orpaz which has a thumb push plastic button for releasing positive lock which is great.

I'm not a fan of hanging canteens so far back. If you can't fit them on the side panels, I'd ditch them in favor of a hydration pack. I like canteens but the placement here interferes with a pack, and I personally find them awkward there overall. Plus if it's a scalable kit you may have times where you don't want water hanging off it.

Not a fan of the big admin pouch hanging off the right side chest. I find FLCs hang better when you keep as much gear as possible low, and sometimes it can be a process to figure what you really need to have ready on a vest. Going back the hydration pouch, if you get one with a couple of built in pouches you could move the contents of the admin pouch off the chest to there.

A full sized bayonet is certainly a choice. In my experience a smaller actual utility knife is much more useful. I picked up a SEALPup on a whim uhhh...a long time ago and it has been through a lot without letting me down.

I really think the USGI leg extender panel is a slept on alternative to a full drop leg panel. Assuming you do stick with the dropleg. Some people rail against them but they can be alright so long as they sit high enough. You may want to look into duty drop belt adaptors though, as an alternative that allows the slight drop off the belt but without a need for a panel or leg straps.

I'd put electrical tape over all the rolled up straps, those elastic keepers degrade or slip over time.

Light sources are good. In all my off body aid kits I have lights on top of everything else inside the bag, often a headlamp for hands off light. In FAKs I have those Nite Ize battery powered "chemlites".

[–] setsneedtofeed@lemmy.world 7 points 1 week ago

Similar to the 1997 point-n-click Blade Runner game. The rights to all the aspects of that movie were such a mess that the developers decided not to use any footage or audio from the game because they honestly couldn't figure out who owned what, and made it follow a new main character which was an obvious "Not-Deckard" who was chasing replicants in a similar but ever so changed variation on the plot of the movie.

[–] setsneedtofeed@lemmy.world 2 points 1 week ago (2 children)

My claim to a brush with celebrity is that I used to know Michael Rooker, who played the guy who got pretzeled.

[–] setsneedtofeed@lemmy.world 1 points 1 week ago

I want to use one of these as the new community icon.

[–] setsneedtofeed@lemmy.world 13 points 1 week ago* (last edited 1 week ago)

That's why I called it "16ish". It is probably taking some liberties to improve the graphics that wouldn't have been available in the 90s, but it is trying get those nostalgia neurons firing. Point is, the aesthetic is intentionally not photo realistic, so missing out on Arnold's face isn't the biggest problem in the world.

[–] setsneedtofeed@lemmy.world 1 points 1 week ago

Tissue paper. This whole mixed media abstract thing isn't what I naturally gravitate to, but I wanted to take some workshops on styles I don't normally touch.

[–] setsneedtofeed@lemmy.world 47 points 1 week ago* (last edited 1 week ago) (6 children)

The headline seems a bit overly snarky and dismissive of a small studio dealing with the kind of licensing problems that just come with big properties and image rights to expensive actors. This isn't the first time something like this has happened in a game.

It sounds like without the image rights, there won't be any closeup cutscenes of Arnold's face, but given that the game play is a 16ish bit throwback aesthetic, it actually doesn't seem as distracting as it sounds.

I mean, this looks fine to me:

Maybe they aren't allowed to do an accurate Arnie voice impression, but if all the character audio is crunched up to feel more retro, that might not be a problem either.

[–] setsneedtofeed@lemmy.world 4 points 1 week ago (1 children)

Absolutely he was. He survived a ton of damage with no other explanation given. Along with the general vibe of the movie and the fact it came out after Friday The 13th Part 6 which popularized the unambiguously undead Jason.

Also he's straight up undead in the sequel.

[–] setsneedtofeed@lemmy.world 5 points 1 week ago* (last edited 1 week ago)

Sequel:

spoilerI had a good laugh in the sequel when they killed off Bruce Campbell really early. The viewing room consensus was that somehow they couldn't afford him.

[–] setsneedtofeed@lemmy.world 3 points 1 week ago

They are part of the same universe. I have some reoccurring characters that tend to pop up (some don't reoccur in this particular album). It's not a comic but my style of drawing is comic and retro-action adventure cartoon influenced.

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