Emulation

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Community to talk about emulation & roms.

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I’m having a bit of difficulty searching for answers online whether or not it’s possible to trade monsters via emulation on Android. Anyone here know firsthand if this is possible?

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cross-posted from: https://beehaw.org/post/24084867

Mario Builder 64 is a level editor realized fully in Super Mario 64 itself, which should run on real hardware I think. It is intuitive to use and the community created ton of custom levels. I think a custom software is needed to handle the community stuff, but the Romhack itself is playable on an emulator if you want test building your own levels.

The download page for the patch file (remember its not a Rom, its just a patch) got hit by a DMCA. Usually Nintendo does not do that with Romhacks. Sure the patch files itself are not Rom files, but they might contain data that is copyrighted. That's why Nintendo might be annoyed by this.

Get your patch file copies (.bps format) and archive it if you care.

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I know there are projects like batocera for example but i want something i cant transfer from one device to another and just boot it up from my last save. Like i want it to work portable with various linux desktops os's without the need to boot into a emulation os?

Does this make sense? if so how may i do it as a newcomer? What would you advise?

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Basically as the title says, but some context: I'd like to play PSP games on my switch, for old time's sake. I do have a Miyoo Mini Plus, but that's not powerful enough for those games. Since I have a Switch as well, I'd love to be able to use this instead of spending money on another device. I've tried looking it up already, but it was a bit of information overload to begin with (too much to process while already having a lot going on and working 7/7 the last few weeks). That's why I ask here to get a few pointers and help from the community before I dive further into the online rabbit hole. My nostalgic desire to replay Chains of Olympus and Midnight Club 3 thanks you in advance!

tl;dr: can I emulate PSP games on my Nintendo Switch without modding it?

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So, I have a blog that posts about/archives media related to a franchise. And I got a related GBC game's ROM, which I used to record a gameplay to show the game on the post. I'm thinking about also sharing the ROM, but will this lead to me being sued or something?

I don't really wanna get in trouble with law.

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cross-posted from: https://lemmy.world/post/39728303

Installing 7th Heaven Mods via Winlator for FF7 OG

A number of years ago, I was the first documented person to install New Threat 1.5 to the iOS version of Final Fantasy 7 using a jailbroken iPhone 8 (as far as I know) and posted my findings to Reddit.

When I moved back to Android, I was unable to recreate my little trick due to how permissions had recently changed.

I wanted to attempt loading New Threat 2.0 via winlator, so I got to work, and wanted to share with my fellow Lemmings.

Since New Threat 2.0 is available via standalone installer AND 7th Heaven, I wanted to use the iro file from 7th Heaven. The installer would be as simple as installing the mod on your PC copy, then moving the changed file structure to overwrite files in your FF7 install on Winlator. Too simple. Too easy.

This is merely a POC for installing 7th Heaven mods to FF7 through Winlator as 7th Heaven is an absolute monster to get running on Winlator.

This tutorial goes on the assumption you have a completely clean install of FF7 from Steam on a PC as the work will be done there to set up the folder structure, as well as a fresh RUNNING install of FF7 via Winlator. Strap in, it's a long one.


Starting the install

  1. Download your chosen mod. We'll of course be using New Threat 2.0 in this example. Download the iro and find the path it downloaded to. The default path is ..\SteamLibrary\steamapps\common\FINAL FANTASY VII\mods\7th Heaven

  2. Inside 7th Heaven, go to Tools tab > IRO Tools > Unpack IRO tab Unpack your IRO to a new folder called NT somewhere on your machine.

This should spit out the following file structure:

-ConditionalMidgalBat/
-ConditionalVolcano/
-hext/
-New Threat - Sega Chief/
-OptionDifficultyModifier/
mod.xml
no_change.png
nt_preview.png
Readme.txt

We won't need any of the loose files, just the folders.

  1. Make a new folder here called direct.

  2. Take the contents of the New Threat - Sega Chief folder and move them into this direct folder

You should now have the following inside of ..\NT\direct\

-battle\
-battle.lgp\
-char.lgp\
-flevel.lgp\
-kernel\
-menu\
-music\
-music_ogg\
-world_us.lgp\

You can ignore step 5 if you wish as NT has a default scene.bin to set the difficulty

  1. Open the OptionDifficultyModifier folder, and choose which difficulty you'd like to use, either Struggle or Relax. Inside of either folder you choose, there is another battle folder. Copy this and paste it into your direct folder. It will ask you to overwrite - choose yes.

  2. Back to the root of our NT folder, if you'd like to have materia slots with 3 links, open the OptionMultiLinkedSlots folder > open the Enabled folder. Copy this kernel folder and paste into your direct folder. It will ask to overwrite, choose yes.

  3. Copy the contents of the ConditionalVolcano and ConditionalMidgalBat folders, paste them into your direct folder as well.

  4. Now go download FFNx from here: https://github.com/julianxhokaxhiu/FFNx/releases

I chose the stable FFNx-Steam-v1.23.0.0.zip release instead of the Pre-Release 1.23.0.26 version. - keep this zip after unzipping it.

  1. Unzip this archive directly into your Final Fantasy VII folder and overwrite when asked.

  2. Open 7th Heaven and start FF7 with New Threat enabled. Just get to the New Game prompt and quit. This should change out your ff7_en.exe for a different one - a backup is automatically created in the FINAL FANTASY VII folder under 7H2.0-BACKUP.

Go back into 7th Heaven and Disable New threat.

  1. Now, copy your direct folder AND the hext folder, then paste into your Final Fantasy VII folder so that direct, hext, and ff7_en.exe are visible in the same location. It may ask to overwrite or merge, say yes.

Now, here's the kicker. 7th Heaven automatically deals with the file paths properly unlike FFNx does alone, so we need to change some folder structures. While vanilla FFVII DOES have a ..\data\battle folder, it does NOT have the files inside in the same place, so FFNx will not know to redirect the vanilla files to our New Threat files. We need to fix that.

  1. Inside of your direct folder, find the battle folder. NOT battle.lgp, JUST battle. Create a new folder called lang-en inside of the direct folder and copy your battle folder inside of it.

You should now have ..\Final Fantasy VII\direct\lang-en\battle

  1. Go back to your direct folder, and find the kernel folder. Copy this kernel folder into lang-en the same way you did the battle folder from the previous step.

Testing the install

  1. Now, with our mods in the correct position, double-check in 7th Heaven that New Threat is disabled, and launch FF7 VIA STEAM just to confirm the mods are being loaded directly by the game.

  2. If you get the prompt to choose Scenario A or B after choosing New Game, that's an excellent sign! Choose Scenario B and Standard difficulty, then start the game.

  3. Take note on if you see Tifa come off the train. If so, open your menu and check Cloud's magic. If he has fire, ice, AND bolt, move forward until the scripted battle with the two MP enemies.

If you actually start a battle with two MP enemies, you should be in the clear! The hard part is over with!

If not, something is screwed up!

If all of the above worked, New Threat is working in FF7 without 7th Heaven doing the injecting, so now it's time to move it over to your Winlator install!


OPTIONAL

I chose to name the folder containing the mods direct due to FFNx already being set to look for this folder by default. You can change this folder name by opening the FFNx.toml file and change line 499 from "direct" to whatever you want.

If you want to set up multiple mod folders, you can rename your direct folder NewThreat and change "direct" to "NewThreat" or whatever you'd like, then change this line again later to match the new mod folder name later to run it instead, just follow this guide loosely for other mods and give it a different name in the root of your FINAL FANTASY VII folder.

Keep in mind, these folder names are case sensitive so be very specific in your naming if you change it.

Not as easy as 7th Heaven on a true Windows box, but it's as good as you're gonna get through Winlator.


Moving the install to Winlator

  1. Zip your direct folder (you can exclude the 7th Heaven folder if you wish), your hext folder, and your ff7_en.exe files together and copy them over to your device in a directory that Winlator can access.

If you did the optional step and renamed your direct folder to something else, add the FFNx.toml file to this zip as well.

We zip these files together because there are a TON of tiny loose files in these folders and we all know how Windows Explorer loves to take its sweet time with thousands of small files.

  1. Copy over the FFNx-Steam-v1.23.0.0.zip you downloaded earlier as well to the same location.

  2. Find your ff7_en.exe and rename it. I renamed mine to ff7.exe.bak personally.

  3. In this order, move the unzipped files into your FF7 install on Winlator:

- ff7_en.exe
- FFNx zip contents, overwrite when prompted
- direct folder
- If you changed the direct folder name, now copy over the FFNx.toml, overwrite when prompted

This should be enough to get it going.


Conclusion

And that's it! Load up FF7 via Winlator and give it a shot.

This took way longer than I'd have liked but hey, it works. If you have issues with this or another mod install, post here and I can try to help you out.

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submitted 2 months ago* (last edited 2 months ago) by LiamTheBox@lemmy.ml to c/emulation@lemmy.ml
 
 

Original is now private because of text files containing internet trolling actions. https://youtu.be/bpTpCR1IUts

Probably the most anticipated and most ambitious video of my entire career - this is the full iiSU Presentation!

After the initial reveal, iiSU has blown up and exceeded so many of my own expectations. I went from being a niche creator to now being a widely-known figure-head in the emulation space, all because of this one idea. Words can't begin to describe how lucky I feel to be in this position and essentially living my life-long dream in real time.

The presentation has been delayed around 4 times since its intended release, and I think you'll understand why once you give it your first watch. I've poured my entire life essence into this one video, and I'm super proud of the final product! Genuinely excited to see how others react to it!

Nearly 24 minutes of pure iiSU overstimulation -- this will answer as many questions as possible so that everyone is on the same page when it comes to iiSU and its bold ideas. A lot of first-time reveals will be happening here as well, so I hope everyone is sitting down! Please let me know how you feel about this ambitious project, and I can't wait to see how the community responds!

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cross-posted from: https://lemmy.today/post/41525066

Hi,

I've create an account on forum.recalbox.com

But there is no where a new post button ! ( and "of course" there is no contact information.. ) Do you experience the same ?

If their forum is fucked... any other place to exchange about recalbox ?

Thanks.

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Im trying to use kenji-nx but i am unable to access my games because when i hit add games folder it wont let me see any of my folders. It just says Pixel 7 and says i cant use this folder to protect privacy but there is no other way to select a different folder.

Its weird because i have access to the downloads, documents folders when importing prod.keys and firmware but when setting games directory it has no options. I tried granting read and write access via adb but it didnt change anything. The only other folders i have access to are a few app folders like citra, yuzu, and termux but these are all in the Android folder which is inaccessible as well

1000315722

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https://github.com/shadps4-emu/shadPS4/pull/3559

Also fixes some graphics in non-Unreal Engine games too. You can try it out now by compiling from source, downloading a prebuilt binary via Github actions or wait for the 0.11 release.

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For a while now I've wanted to pick up a hacked SNES or Raspberry Pi in a small SNES case to emulate my favorite games on my TV. It's both for me, and for my daughter (5) who has successfully played games like Spyro Reignited with little help from me. I think SNES would be an incredible entry point for her. That said, after some digging it looks like a Gen2 Amazon Firestick may be the better option?

Just hoping to get some advice on the simplest, most straight-forward option for me to play SNES ROMs on my smart TV, with support for two controllers. I'm even open to buying a complete package with the work already done for me, so long as I can add ROMs of my choice to it. I just don't know where to get something like that, and everything I've searched looks a little overwhelming to put together. I'm fairly tech-savvy, but I don't know that I'm up to the task of physically assembling devices and circuit boards like some of these kits seem to require.

Your advice is greatly appreciated!

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Despite my searching I can not seem to find a definitive answer. I am using PCSX2 on Linux and I don't currently have an adapter to test.

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On the Retroid Pocket Mini V2 can Rocknix be installed as the sole OS while completely removing Android? I've only seen reference to dual booting when searching online.

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So. Want to get something for a younger sibling. Budget is no more than 30.

Aiming for some GBA/SNES.

Current candidate is sf2000

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cross-posted from: https://sh.itjust.works/post/37065945

This pull request fixes lighting/rendering/upscaling issues in games like Ghost in the Shell, Jak X -Mondern Combat Racing, Suikoden III, Time Crisis 3 and Drakengard among others.

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