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submitted 7 months ago by misk@sopuli.xyz to c/nintendo@lemmy.world
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[-] Noxar@lemm.ee 5 points 7 months ago

IIRC it is actually a different physics engine than BotW. BotW couldn't handle all the physics interactions in TotK. That's what's so impressive about the game. Physics-based games are rare, especially for AAA-developers, because it's just a lot of work. In TotK everything just works as you'd expect. You're just looking at it from a gameplay perspective while ignoring the technical achievements.

this post was submitted on 26 Mar 2024
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