this post was submitted on 25 Apr 2024
56 points (91.2% liked)
Nintendo
18401 readers
31 users here now
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
Upcoming First Party Games (NA):
Game | Date
|
Mario & Luigi: Brothership | Nov 7
Donkey Kong Country Returns HD | Jan 16, 2025
Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025
Metroid Prime 4 | 2025
Other Gaming Communities
founded 1 year ago
MODERATORS
Oh I didn’t realize you could bring your Gamecube with you on the subway. You do realize there’s a difference between portable consoles and home consoles, right?
Edit: reply all you want but I’m not reading any more comments on this, I’ve heard it all already, that’s enough
The fact remains that the gamecube is less powerful, despite being a home console. Just like there’s people who don’t care between 30/60, there’s plenty of people who would be fine with less flashy effects if it got a solid 60.
Fuck, I started gaming with a video card that could only render 3d when it ran in a hybrid crossfire with onboard video. And you can bet your ass I was turning all my settings straight to potato so I could pump a beautiful 121 frames into my terrible CRT every second. Sometimes I still miss that setup lmao
Yeah, you still don’t understand that a portable device has a battery and concessions must be made in order to maximize its battery life.
Edit: downvote me all you like but the lifetime sales of the Switch speak for themselves.
Yeah I shoot for solid 60s on my portable steam deck too. I get better battery with lower settings anyway, and the potential benefit from artificially capping fps is negligible to me.
Being able to play a little bit longer isn’t all that enticing when the experience is on par with a struggling switch lite.
Hm... I guess you haven't heard of the steam deck
I own one, and if I don’t throttle the FPS to 30 I get like 1 hour out of it. My point still stands
If you think your point still stands, good for you. But you're still wrong
Mario Odyssey runs at 60fps. Why can’t a graphically less intense game that was originally made for a console that is now over 20 years old? A console, that can also be emulated on a raspberry pi or any phone, really. This really shouldn’t be a noteworthy battery life hit. Even less so when the switch is docked…
You can. There are gameboy sized portable Wiis you can build, that have a multiple hour battery life and can play gamecube games just fine. So, if a 22 year old home console can do it on the go, why can’t a console that was purpose built for portable gaming?