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As if EA didn't already make bland, derivative games...

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[-] Kolanaki@yiffit.net 18 points 5 months ago* (last edited 5 months ago)

I unironically am; but I don't think EA is gonna use it the way I would actually like to see it used in a video game. They hear "I want AI dialogue" and will use AI to write (and probably code) the game, instead of having it generated real time so you can communicate with the NPCs as if they were actually there.

[-] moriquende@lemmy.world 24 points 5 months ago

The problem is that you can't really control what AI spits out. May fit perfectly into the story, or it may be immersion breaking nonsense that doesn't even fit into the narrative. What if a character suddenly makes a promise or tells you a key plotline point that it has just made up? I, for one, prefer games to be handcrafted to deliver a quality reliable experience instead of being a coinflip.

this post was submitted on 09 May 2024
118 points (95.4% liked)

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