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As if EA didn't already make bland, derivative games...

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[-] moriquende@lemmy.world 24 points 4 months ago

The problem is that you can't really control what AI spits out. May fit perfectly into the story, or it may be immersion breaking nonsense that doesn't even fit into the narrative. What if a character suddenly makes a promise or tells you a key plotline point that it has just made up? I, for one, prefer games to be handcrafted to deliver a quality reliable experience instead of being a coinflip.

this post was submitted on 09 May 2024
118 points (95.4% liked)

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