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The Legend of Zelda: Echoes of Wisdom – Announcement Trailer
(www.youtube.com)
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
3rd International Volunteer Brigade (Hexbear gaming discord)
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I'm a little disappointed they don't let Zelda stab things. She seems like a rapier girl if you ask me. But the actual gameplay looks really fun so I can't complain too much.
Can't wait for the speedrun of this to be one of the all time cheesiest.
She has some kind of slender thrusting sword in the art for (maybe in the game, but this one's a blur to me) Twilight Princess
Absolutely feels like there's going to be TotK level shenanigans
BotW/TotK level shennanigans from having a massive toolbox.
But also it looks like it was done in the Link's Awakening remake's engine, which had some goofy 2d/3d interactions.
But also summoning solid objects is like the single biggest source of clipping glitches across games, and they built their entire mechanic around it.
I recently played through Twilight Princess and I'm not 100% sure on this one either. She does have it in the game, but there's some reason she never uses it. I think she just gets laughed off by Ganondorf the one time she would've even had an opportunity.
It doesn't help that Zelda is like a tertiary character in The Legend of Zelda: Twilight Princess
While I would 100% have been down for a melee combatant Zelda (especially if she were notably different from Link despite that, such as being a more nimble thrusting sword type of person as you suggest) I can see why Nintendo people wouldn't want to go with that. I think if you're innovating in this way, in a series like LoZ, you have to explain why you're doing certain things. If you make Zelda the playable character and she runs around using a sword, the inevitable question is, "Why couldn't this have just been Link? What does playing as Zelda actually change here?"
Personally I don't think you need answers to questions like those, but I think Nintendo does think that.