this post was submitted on 18 May 2026
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I do like the idea of getting to feed them, sounds like a really fun gameplay mechanic, like needing to find specific items to craft food for an animal and needing to learn their habits and behaviour to figure out what they like and how to pacify them, but then that would require them to actually have habits and behaviour and not just behave like Goombas from the original Mario Bros and just head straight towards you with mindless aggression.
There was a creature in the original subnautica that would attack you occasionally but if you gave it a piece of metal scrap it would focus on playing with that instead of attacking you, and in its play would drop a rare crafting resource
Yeah, the stalkers, right? I hope there will be more of that in the second game, and other creatures like bone sharks would eat a fish out of your hand and leave you alone as well.
The devs shouldn't make it impossible to kill wildlife and then also give the player no options for dealing with them properly. I think that's why a lot of players want to murder everything. They're prevented from doing things because of these creatures and given no ability to do anything about them, and the default in video games is "murder" which is why people have made mods focused on that.
Yeah, the stalkers.
So far from what I've played the stalker equivalent in S2 is much more aggressive and willing to come back for more bites. Even without the scrap, stalkers would leave you alone for a while after one bite.