this post was submitted on 18 May 2026
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I used to have a better breakdown but I feel.like a system like this would fit nicely in subnautica. Mind you one person programmed this and made the art (and migrated engines 75% of the way through the game). So its definitely possible to do.
https://rainworld.miraheze.org/wiki/Behavior
With this system you could show your message. Make the Leviathians slow to mature, and reliant on their parents until they are grown. Killing them eventually breaks your gameplay loop as the sea becomes devoid of them. It would send your message pretty clear and be a clever game mechanic. If you want to keep progressing and not swim in empty waters you have to live with nature, not subjugate it.