this post was submitted on 24 May 2026
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I'm nearing the end on my honor mode run in BG3, and for the most part I feel like I over-prepared for the big fights. Still had a close call with a certain boss that has massive Lightning AoE
Punching hard solves nearly all problems tho
I'm playing a monk in Pathfinder: Kingmaker and I love the convenience of not needing to swap weapons, but it's also lame sometimes that I get all these cool things I can't use. I feel like I should have at least gone monk weapons for kama, nunchucks, etc.
In BG3 you can actually equip weapons for their passive bonus and still fight unarmed, though it's a hassle since you have to use special attacks that aren't allowed under all circumstances.
It was a huge buff for my party when I realized you can equip shields on archers and bows on fighters just for the bonuses.
That happens a lot anyway in these games, as most campaigns will give players something for every class.
I learned about this late too, like there’s a bow in act 3 that gives +3 to initiative which is a nice bonus for any caster, I always thought you had to have it in hand for the bonuses to apply but it’s not always the case
I can confirm that it works. There are other things though, that sound like they'd be universal but they aren't.
also the tooltip situation in the game tells me they rushed the release towards the end of development because there are hidden bonuses not in tooltips like in wavemothers cloak or ring of feywild sparks, guess they figured doing a pass on this is low priority
It's weird though how they did so many patches after release yet there are still a bunch of obvious bugs.
Druids in starry form for example have various glitches, but worst is that they are invisible and silent in dialogue.