this post was submitted on 09 Jun 2026
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Chapotraphouse
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Average Frostpunk player:
You can beat it on the hardest difficulty and no deaths without child labor with enough micro management. I found Frostpunk really really difficult until it suddenly became a little tedious when I understood the micro meta
Doing cybersyn central planning and control to optimize the apocalypse comfortably
Chalk it up as another win for dialectical materialism.
The biggest thing that helped me was the ring hack that let's you start the game with an extra house in the heated zone.
Any amount of unhoused or sick people immediately snowballs and either kills the run or causes you to fall behind significantly. So being able to just not deal with that at the beginning is the equivalent of learning the boar meta in AoE2