this post was submitted on 11 Jun 2026
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I mean, I guess I shouldn't say "surprisingly" because that's sort of an insult to all the positive reviews it has. But still, I was hesitant based on the trailers making it look like it's too repetitive and simple relative to FTL and Slay the Spire.

It's pretty satisfying to have modules that chain with each other in generating more and more energy after you've spent your last cell. It's really cool to see an enemy set to annihilate you even when you're at max health, only for you to cleverly manipulate your energy numbers and generate more to turn the tide all the way to even striking them instead. It feels like a "slower" Cobalt Core (even though they're both turn-based).

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[–] Prathas@lemmy.zip 2 points 2 weeks ago* (last edited 2 weeks ago)

I couldn't get around to playing it until it was already the week of the next giveaway, but I'll try. Very few of these giveaways are good by my personal preference so I don't play often.

Try different modules that you don't normally get. It's really quite fun to get that random duplicator. My current run is focusing more on white and I got a module that doubles the whites in the 3-space module ahead of it; pretty wild!