this post was submitted on 03 Jul 2026
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If only some sort of newfangled technology could come along

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[–] hoshikarakitaridia@lemmy.world 37 points 1 day ago (2 children)

What a dog shit take damn

Even someone who likes AI knows games don't write themselves.

I'm really trying to think if his comments are aimed at investors for bringing in new funding and consolidate AI games on his platform but even he should know that just makes him the AI guy people don't wanna associate with. It's puzzling that I don't get the strategy here.

[–] funkless_eck@sh.itjust.works 8 points 1 day ago (1 children)

hey now but what if I want my code to be like

 if gun.is_valid and not gun == null and gun.id != null:
        shoot()

  func shoot():
         fire(gun):


    func fire(gun):
          if gun.is_valid and not gun == null and gun.id != null:
                   weapon_activate(gun)
[–] sp3ctr4l@lemmy.dbzer0.com 5 points 17 hours ago* (last edited 17 hours ago) (1 children)

Why... why are these nested.... owwww my brain.

Oh my god. Its soo bad, it keeps getting worse the more I look at it...

I hate you but also, well done.

[–] funkless_eck@sh.itjust.works 4 points 16 hours ago* (last edited 16 hours ago) (1 children)

haha, it's actually from experience of trying to undo what AI did to my code. And I'm just a casual hobbyist in scripting languages.

I still have a to-do to unstick how it is using a lambda to set a bool value inside a dict with only one key, when any normal human would just do

  bool_var = my_func()

  def my_func()
       [code goes here]
        if x:
             return true
        else:
              return false 

it's really been a lesson in how I can't even use AI to learn, let alone actually produce.

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 39 minutes ago* (last edited 36 minutes ago)

Lately I've been running into this wild thing where... they just cannot fucking understand nested arrays.

Here, we have an array called points, its made of vec2s, vec2 elements can also be accessed as an array or via vec2.x or vec2.y

Alright, now, figure out how to compute the distance from the last point in the points array to the first point.

.... and it will give me something like:

points - points

... and then I headdesk and explain to it what i just said.

and it will go oh!

points - points is incorrect!

points - points is the corrected version!

... and then i will tell it those are literally the same thing and cannot possibly be both correct and incorrect simultaneously.

... and then it will either actually crash, or basicslly say 'yep, sorry, im stupid'... and then crash.

........ fucking what? This is what Ford has been using to make all their software with the last year?

God fucking damnit.

They really must have actually scaled them back in some way, to just stupider models... 6 months ago... they could handle that no problem, and get tripped up on legitimately more complex things.

... oh well, im never gonna directly pay for any of this shit anyway.

[–] mojofrododojo@lemmy.world 7 points 1 day ago

to think, all this mad scrabbling for AI right as people are galvanizing against it's outsized costs and complete lack of a useful endgame. Great timing Timmy.