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Steam Replay is live and notes only 14% "of playtime spent by all Steam users" was for 2025 releases
(www.gamingonlinux.com)
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
Ah, yeah, that's a design decision that sucks. Those games I'll pick up in few years when I have a card that's capable of RT at an acceptable framerate. I get that tech becomes mandatory at some point, the same has happened with OpenGL/DirectX and the various pixel shading versions back in the day. But in my opinion enforcing ray tracing came way too early, seeing how it eats performance.
raytracing and upscaling will always go hand in hand because the hardware is far, far, FAAAAAAR from being able to raytrace a whole frame in realtime. Like, really really far.