174
Lol. Lmao, even. (hexbear.net)
you are viewing a single comment's thread
view the rest of the comments
[-] grazing7264@hexbear.net 20 points 10 months ago

I think Halo: Reach for Xbox 360 actually doesn't do this, in theater mode you can pause and fly around to see individual droplets rendered based on distance but frozen in place.

They're actually little dots too, they only turn into blurry lines when in motion.

[-] Abracadaniel@hexbear.net 14 points 10 months ago

Halo: Reach was a really impressive use of the hardware. Surely the drops are cenntered around the camera in the example you describe?

[-] grazing7264@hexbear.net 7 points 10 months ago

Probably but when you paused the theater mode the droplets were fixed in space and you could move them around very slowly by playing the clip at 0.1x-0.9% and everything in between.

They were dynamic enough and tied to the physical space enough that I can't tell if they were some kind of camera trick.

[-] Abracadaniel@hexbear.net 4 points 10 months ago
[-] HumanBehaviorByBjork@hexbear.net 13 points 10 months ago

ngl Reach's Forge mode was kind of the peak of AAA for me. it's all been downhill since that.

[-] git@hexbear.net 9 points 10 months ago

Project Gotham Racing 4 also had very impressive rain and weather effects for the time, it was a headline feature. I’m still hoping Microsoft revives the IP, but they seem to view Forza Horizon as their arcade racer for now.

this post was submitted on 27 Sep 2023
174 points (100.0% liked)

games

20348 readers
374 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS