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What is the state of raytracing on Linux?
(lemmy.dbzer0.com)
Gaming on the GNU/Linux operating system.
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Haven't tried any native games. Proton works depending on the game. For example Cyperpunk 2077 works but RT in Witcher 3 doesn't yet work (for me).
Compared to Windows? Performance is worse but not by that much (for me on Nvidia). Depending on the game it is comparable. RT is very heavy on performance. You are going to want to enable DLSS or FSR.
From what I've read they both work.
As already mentioned in another post it can be hit or miss. I think it works in most games by now. When Cyberpunk 2077 came out it took a long time for RT to work on Linux. Now it just works on most games I've tried. Witcher 3 being the exception since the update that introduced RT functionality. I'm on Nvidia. AMD should also work now. But supposedly performance isn't great on AMD (just correct me if I'm wrong).
That was going to be my next question if DLSS is now working in Linux
Are you able to get RT Overdrive working on Cyberpunk? Was crashing my game when I attempted it.
Yes, RT Overdrive works. But it is VERY heavy on performance. I've got a 3080ti and had to sacrifice resolution in addition to turning down DLSS quality to get barely playable frame rates. But yes, it works and looks incredible. Edit: RT Overdrive really isn't meant for graphics cards which are weaker/older than the upper spectrum of the 4000 GPUs. There is a mod on Nexusmods, which reduces the rays which are being cast. With it you can get a few frames back and you won't really notice the visual difference unless you know what to look for.
Are you on Wayland? Wondering if rt/dlss works on native games on Wayland or if it just works on x / xwayland