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Where do you think Nintendo will take Zelda from here?
(lemmy.world)
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Game | Date
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Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025
I haven't finished TOTK yet and I feel the same. It's a good sandbox game of zonai tech, but IMO it's not a good "Zelda" game. I know people might argue that traditional approach of dungeon puzzle or boss design makes it too "linear" or not exploring the creativity of player. Basically, designer designed how a puzzle or boss should be dealt with. BUT, at least it was done in a meaningful way that you learn along the way of different mechanism and how older Zelda shine.
I will probably try finished all the shrines and story and put it away. Since the side quests I run into so far are mostly copy paste side quests. (photo quests I will probably do them all if I can find them. I like photo quests)
To be honest, other than theming, the old Zelda dungeons are overrated. Every dungeon from LttP and on -- you're going to get an item, and that item is critical to unlocking the 2nd half of the dungeon. It's exceedingly linear. I don't consider boomerang lock-on for 5 targets or using fire arrows to light torches amazing gameplay.
I do love totks crazy spinning fan torch puzzles.
I'm convinced lately the fan praise of Twilight Princess is due to youth having this as their first game. It doesn't hold a candle to what OoT or Majora's Mask was. Even then, OoT is LttP in 3d (for the first time, and it was phenomenal).