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this post was submitted on 03 Jan 2024
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Motion blur. My friend couldn't play HL2 or Portal until I suggested he turn it off - he was getting crazy motion sickness and headaches after just a few minutes before that
Motion blur: taking a performance hit to make your games look like fuzzy ass.
Lens flare is up next.
Can we bump "let's make it look like shit on purpose" chromatic aberration above that?
Putting in a lot of effort to make games look like the protagonist has camera lenses for eyes.
Real life doesn't have motion blur, or chromatic aberration, or lens flares. Real life does have depth of field, but it moves with my eyes, not my right hand on the mouse.
Putting in a lot of effort to make games look like the protagonist has astigmatism.
I'm almost certain this is why so much blurring and flare was pushed as "realism" a couple generations ago. The devs and artists needed their eyes checked.
As someone that already has to deal with a somewhat blurry perception, I don't want any more of that, ever.
I've heard it was to mimic films, which has actual lens flares. But I like this alternate "game devs had eye problems" narrative!
Real life absolutely has motion blur and flares. You're just used to it
IS THAT WHAT IT WAS???
Dude I get SO SICK playing HL2. I played it with a puke bucket next to me so I could finish the game.
Nothing has fucked me up before or since as badly as HL2 did for motion sickness.
Could have been lol
Motion blur is disgusting in video games. It didn't make me sick but I turned it off because....why would I want everything to look like musg