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(lemmy.world)
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Palworld is $30 on steam. It’s a litttle expensive for an indie game but I’ve gotten my money’s worth already. It’s not perfect but I wasn’t expecting a AAA title. Honestly I’m just impressed multiplayer works as well as it does. I also appreciate that they didn’t shoehorn any awful cutscenes in. No story > bad story. It also runs pretty great, even though my computer is older and I’m using proton/linux.
Compare Pokémon scarlet, $70. Laggy. Unpolished. Missing features from previous games. Unskippable cutscenes with characters just standing around talking to each other. Boring basic story. Nothing to do at the end of the game (no battle tower). No new fun features (the open world feels empty and ugly, compare BotW/TotK). It’s too open, there is no Mt Moon to get lost in.
Even if the team makes no further improvements I’m still having fun with palworld. I don’t see myself ever replaying scarlet.
Right, and is OP saying buying another Pokemon game will make gamefreak actually put effort in? Like why would it work the 10th time when it failed the first 9 times.
Gamefreak doesn't put effort in because they don't have to. Fans will continue to buy them regardless of quality.
Are you assuming I'm buying pokémon games?
I'm playing stuff I actually enjoy like Cassette Beasts. I'm hyped for the upcoming Beastieball too. I tried TemTem but it felt too much "Mobile" for me for a lack of better terms.
I'm pointing out that it's funny to me that fans of Palworld got angry at the very thing Pokémon fans got angry at Gamefreak for (Namely, spreading their team thin on Little Town Hero)
Ahhh I misunderstood. in the palworld fans' defense, I imagine gamefreak seeing a game that uses elements of their games but in an innovative way get a huge game l fanbase might convince them to change their strategy a little bit.
Fewer people buying Pokemon games would help as well, obviously, but if sales went down at the same time a game they see as a competitor gets real big, that might actually kick their butts in gear.
Yea I'm with sheeple
I don't think my buying habbits are going to communicate anything to a company. I buy what looks fun to play. "Real" pokemon games look like a worse and worse buy, and that's just how it is. I don't expect them to change their development cycle at all.
At best, I hope Palworld's (and cassette beast's) success attracts better companies to make their own version. If this lights a fire under gamefreak's butt I will be extremely (and happily) surprised.