Hilarious in that all the geometry in that image is Euclidean. Non-euclidean just means it's on a curved surface.
Cosmic Horror
A community to discuss Cosmic Horror in it's many forms; books, films, comics, art, TV, music, RPGs, video games etc.
"cosmic horror... is a subgenre of horror fiction and weird fiction that emphasizes the horror of the unknowable and incomprehensible more than gore or other elements of shock... themes of cosmic dread, forbidden and dangerous knowledge, madness, non-human influences on humanity, religion and superstition, fate and inevitability, and the risks associated with scientific discoveries... the sense that ordinary life is a thin shell over a reality that is so alien and abstract in comparison that merely contemplating it would damage the sanity of the ordinary person, insignificance and powerlessness at the cosmic scale..."
- Wikipedia
For more Lovecraft & Mythos-inspired Cosmic Horror:-!lovecraft_mythos@lemmy.world
Well, there's actually all kinds of ways to break Euclid's axioms. Curvature is just the least exotic. Ultrametric spaces, to give just one example.
The cubes look a little funny, I guess.
I believe the horror of those structures in the story arose from the fact that it looked euclidean, but didn't feel euclidean, like there was some weird curving going on that the human perception isn't equipped to grasp.